Member Deecey Posted February 25, 2017 Member Report Share Posted February 25, 2017 I'm relatively new to 3D Coat and very impressed. Still trying to learn the terminology, so I hope I explain this properly. I see that strips are used to create strokes that follow the brush. What I'm wondering is if it's possible to create strips that have color, depth, roughness, and metalness combined. For example, I want to create lace or embroidered trim on a piece of clothing. Ideally I'd like to create a curve and then have this multi-channel lace or trim follow the curve after I define it. Hope this makes sense. Not quite sure how to go about this. I see there is a spline paint tool that appears to address at least part of it, but what I'm not sure of is how to create the lace or embroidered trim so that it doesn't tile and so it also has an alpha. Thanks in advance for tips! Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted February 25, 2017 Contributor Report Share Posted February 25, 2017 You would have to create the trim and add it too the models palette then you could use it with the Curve tool. When the model trimming is complete, you could paint it with vertex painting in the Paint room. Alpha added with export. Quote Link to comment Share on other sites More sharing options...
Member Deecey Posted February 25, 2017 Author Member Report Share Posted February 25, 2017 Thanks for the reply Tony. Forgive my newbieness but still a couple more questions. When you say "create the trim and add it to the model's palette" ... basically I've created color, transparency, bump/normal, metalness, and roughness maps already, and they are designed to tile horizontally but not vertically. The color map is derived from photos, and the remaining maps created in B2M3. Are you saying that's not the way to do it? Also not sure what you mean by "the model's palette." Thanks again. Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted February 25, 2017 Contributor Report Share Posted February 25, 2017 In the upper right there are tabs for alphas, strips, models, etc. Open the models window and make a new addition with your 'trim'. Were your maps created in 3D-Coat? You can create 3D objects from images. I really don't have a clear idea of where you are at, Sculpt or Paint. Quote Link to comment Share on other sites More sharing options...
Member Deecey Posted February 25, 2017 Author Member Report Share Posted February 25, 2017 Hello again Tony, thanks! I created the maps in Photoshop and Bitmap2Material. I'll explore the Models window now, thanks. Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted February 25, 2017 Contributor Report Share Posted February 25, 2017 You might look into creating an object with an image. It should be white where you want solid and black where you want space. Quote Link to comment Share on other sites More sharing options...
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