Member Nicholas Posted February 27, 2017 Member Report Share Posted February 27, 2017 I have a texture which I've been painting to a model in a scene with 2 models but when I export the texture it's exporting the texture from model 1 and it just so happens that model 2. Which I'm wanting to export doesn't show in the layers list. So how I set this up is like this. I have an existing model which is textured. Rather than spending lots of time doing detailed work on the texture of my new model which is similar. I've decided to use the clone stamp brush to copy most of the details. To do this I have just placed the first model in the scene (Imported) and then Imported it's colour and normals textures. Then I've moved to the sculp tab and imported the same model, made lots of iterations to it and then shifted it right on the scene with the transform tool so that when I tab back to the paint scene I can clone the details of the model on the left to right. Model 2 shows in the Vox tree but not in textures. Thank you for reading Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 1, 2017 Report Share Posted March 1, 2017 Do you have the model 2 imported in paint room ? I guess you are performing polypaint over the model 2, no texture paint. Quote Link to comment Share on other sites More sharing options...
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