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Real-life Objects PBR Challenge CGTrader


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https://www.cgtrader.com/challenges/real-life-objects-pbr-challenge

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Real-life objects PBR challenge

End of February marked the end of the first PBR Challenge organized by CGTrader, and we must say that some really amazing artwork was brought to the competition by our community. You can check the winning entries here. We had over 660 entries, so it seems that you indeed are interested in the trend of PBR!

If you still haven't experimented with Physically Based Rendering (PBR), this new challenge is just right impulse to start doing that. PBR is becoming a real standard in the gaming industry, so to meet the needs of game developers, those interested in that market will likely have to adjust at some point.

This PBR challenge does not have very specific category restrictions, just this time we want to focus on real-life objects objects - furniture, plants, architecture, tools, electronics - just look around your physical environment and get to work. We love the creative 3D artwork you publish on CGTrader, but this time no sci-fi content is allowed. And yes, PBR textures is a must!

Our friends at Quixel, Marmoset, 3D-Coat and Dosch Design are joining in this competition, providing some great prizes, and CGTrader is throwing in a $500 in cash for the winners.

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