Member CoatFly Posted April 17, 2017 Member Report Share Posted April 17, 2017 Testig 3D-Coat. it's not looking bad if you ignore the UI that's sometimes doing very weird things and not responding always. But the big test i just done , export fbx with painted texture gives as result FBX + seperate textures. The software i use need the textures packed inside the FBX. If it's not packed and configured correct from inside 3D-Coat you need to jump in blender. And blender + PBR is a disaster with teh software i use. I do not get that right. How do you export the FBX with the textures packed in the FBX and ready to import as a complete correct painted object ? Quote Link to comment Share on other sites More sharing options...
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