Jump to content
3DCoat Forums

How to export as FBX with packed textures in the fbx file ?


CoatFly
 Share

Recommended Posts

  • Member

Testig 3D-Coat. it's not looking bad if you ignore the UI that's sometimes doing very weird things and not responding always.
But the big test i just done , export fbx with painted texture gives as result FBX + seperate textures.
The software i use need the textures packed inside the FBX.

If it's not packed and configured correct from inside 3D-Coat you need to jump in blender.
And blender + PBR is a disaster with teh software i use. I do not get that right.

 

How do you export the FBX with the textures packed in the
FBX and ready to import as a complete correct painted object ?

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...