Member 3DTutorial Posted April 21, 2017 Member Report Share Posted April 21, 2017 Hi, I'm not a new user but this is the sort of question that might also be of some help to new users as well... so I'm posting it here :-) If I import a .OBJ file, assign it automatic UV's and a texture map size it displays as a grey object in the viewport. Here is my question... can I assign a shader to my imported object as well? I'd like to be able to assign a shader and also paint on the object as well. The problem is that when I click on a shader nothing seems to happen. So is it possible to apply a shader when in per pixel paint mode because I can't seem to figure out how to do it. Many thanks for your help ! Cheers, Joe Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 21, 2017 Report Share Posted April 21, 2017 Hi You can do PBR texturing in 3D Coat. Quote Link to comment Share on other sites More sharing options...
Member 3DTutorial Posted April 21, 2017 Author Member Report Share Posted April 21, 2017 Hi Carlosan, Ok, understood. Thanks ! Cheers, Joe Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.