Member Mr X Posted April 25, 2017 Member Report Share Posted April 25, 2017 I have made a retopo object for each sculpt object and now I've run into the problem of how to change active retopo object in the retopo room. I thought that you could just click on them in the list but that doesn't work. From all the objects in the list, when I click on them, only the first object I created will be lit up (the mesh) and allowed to be edited. The rest can't be edited at all, even if selected. The UV preview does not change at all and all the UV tools are only applied to the first object even if not selected. If I create a new retopo object I can start working on it, but once I shut down 3dc it becomes unselectable next time I start. What is wrong here? I've also tried a new beta and although you can edit the objects by clicking the different objects in the retopo list, the UV tools as still locked to the first created object. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 25, 2017 Report Share Posted April 25, 2017 Are you working on the corresponding UVset? 1 Quote Link to comment Share on other sites More sharing options...
Member Mr X Posted April 25, 2017 Author Member Report Share Posted April 25, 2017 That was it. First, I had no idea that was a thing, plus that they are named the same (default) so it never occurred to me to change. Also that the retopo list behaves different in newer versions made me think it could have been a bug. Thanks a lot. Quote Link to comment Share on other sites More sharing options...
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