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Fillet/bevel a hard edge


MechChicken
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I bet the solution is really easy, but I can't find it.

How do I bevel a hard edge, for example that of a cube?

Is there a way to use the epanel, draw a line or polyline on the edge, or all edges I want, and then do a bevel operation?

* for chamfer, I probably can use Cut Off, but if there is an operation available where I can change the profile of the cut or bevel, that would be great.

Thanks.

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You can bevel a poly mesh in the Retopo workspace and instantly move a copy of it to the Sculpt workspace, by going to the Sculpt Workspace > GEOMETRY menu > RETOPO MESH to SCULPT MESH. Assign a hotkey to that menu option if you think you might use that often.

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