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[Solved] Ambient Occlusion - Black with white pixelated edges


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Hi, I just got 3DCoat,  When I bake my Ambient Occlusion, it is coming out all weird.  To keep it simple, I loaded up an example mesh that came with 3D Coat, deleted the ambient occlusion layer, and try a new bake.  The results are the same, black image with pixels around sharp edges. I've tried this with other meshes with the same result.  I've uninstall and reinstalled, with no improvement.  I'm using an AMD RX 480 Graphic card and using the latest drivers. I've attached an image to show what is wrong:

 

 

occlusion.jpg

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