Advanced Member geo_n Posted June 15, 2017 Advanced Member Report Share Posted June 15, 2017 Not sure if these are already in the latest beta. I'll request them anyway since I use 3dc for painting a lot. liquify in 3d viewport - please, much needed to do it in 3d viewport like distort. Smudge tool sucks inverse brush paint selection - example if you use the lasso, I want to invert where the paint is applied. Its always inside. random paint cubic - using the smart materials to apply random scale, rotation of a texture like a flower that I want to randomize the tiling in cubic projection on a vase so the flower is not uniform when applied. morph then paint - is this possible already? Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted January 12, 2018 Author Advanced Member Report Share Posted January 12, 2018 Is trello the place for feature request that Andrew reads? Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted January 12, 2018 Contributor Report Share Posted January 12, 2018 I'm not sure if that's the case but it can't hurt. May be Carlos can say jump in here. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 12, 2018 Report Share Posted January 12, 2018 Direct mail and Mantis are the best way. Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted January 13, 2018 Author Advanced Member Report Share Posted January 13, 2018 What's Andrew's email? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 13, 2018 Report Share Posted January 13, 2018 support@3dcoat.com Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted January 15, 2018 Author Advanced Member Report Share Posted January 15, 2018 THanks Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted January 18, 2018 Author Advanced Member Report Share Posted January 18, 2018 Is there a mode for brush painting that would affect all layers. Like using the erase tool would erase all layers or all visible layers? Or paint on all layers or visible layers? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 18, 2018 Report Share Posted January 18, 2018 Try this please Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted January 21, 2018 Author Advanced Member Report Share Posted January 21, 2018 Looks like that option lets you do it on mutiple objects at once. I'm looking for multiple layers at once. Example I want to erase blue and purple layer at once. I don't want to merge these layers before I can erase them together. Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted January 21, 2018 Author Advanced Member Report Share Posted January 21, 2018 Doing it manually on multiple layers produces uneven results. For clothes texturing I really need multiple layer support even just for brushes and eraser. Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted January 21, 2018 Author Advanced Member Report Share Posted January 21, 2018 Liquify tool. Really slow to do it with 3dcoat and ps. Need it in the viewport because I'm doing hundreds of texture work like this. I'm waiting for Substance painter to implement it. Mari does have it afaik. Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted January 21, 2018 Contributor Report Share Posted January 21, 2018 Liquify sure beats Puppet Warp which I must use with PS 5.5. Your job may be easier with the wireframe showing. It would be an excellent addition to 3DC. Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted January 22, 2018 Author Advanced Member Report Share Posted January 22, 2018 The back and forth between 3dc and ps is the killing factor. Takes so long to do it this way instead of doing it in the 3dc viewport without needing to open ps. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted January 22, 2018 Reputable Contributor Report Share Posted January 22, 2018 2 minutes ago, geo_n said: The back and forth between 3dc and ps is the killing factor. Takes so long to do it this way instead of doing it in the 3dc viewport without needing to open ps. I would like to see Liquefy, too, but in the mean time, I don't understand the "killing factor" going between 3D Coat and PS. It's one hotkey (CTRL + P) to get all your layers to PS and one hotkey (CTRL + S) to get the content back in 3D Coat. It's not a showstopper at all. There are some features PS has that 3D Coat doesn't quite have, and I never feel hassled going to PS to use them. Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted January 22, 2018 Author Advanced Member Report Share Posted January 22, 2018 Check the video. I'm re adjusting several times in a span of 2 mins for 1 part of the texture to align some fabric seams. Do it 1000 times on many parts of the jeans and do it 100 times on different clothes a week. Hours spent on that could be just a few minutes if its done directly in the 3dc viewport. Quote Link to comment Share on other sites More sharing options...
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