Jump to content
3DCoat Forums

Blender's Disney Principled BSDF Shader


Recommended Posts

  • Reputable Contributor

A lot of you know this already but here it is for those who do not know about the now included Disney Principled BSDF Shader in Blender for the Cycles renderer.

Download a official test build here... I downloaded the window's 64 version.  2.78.5 is on the way to become 2.79

https://builder.blender.org/download/

There a number of PBR shaders out there but now Blender will have it's own default PBR shader for Cycles.

If you are not familiar with using a PBR shader in Blender then here is Andrew Price's video on using the principled shader.

He first goes over each input and then at the end hooks some PBR image textures using the Metalness / Roughness workflow.

 

works.PNG

Edited by digman
  • Like 1
Link to comment
Share on other sites

  • Advanced Member

Thats a really good video from Andrew, he is good at what he does. Worth watching even if you do not use Blender. (I dont.) I have just started rendering with Daz Studio because of Iray . I assume the Iray "Uber shader"  is a similar animal to this "Principled" shader.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...