Member firexstudio Posted September 27, 2017 Member Report Share Posted September 27, 2017 Hi! I am making a texture for a gun and encountered this problem. The texture in 3d-coat texture editor looks nowhere same as the exported one. This is from 3d-coat texture editor: And this is what is being exported: First of all the look is really different. And more importantly the exported texture has random stuff around the edges of texture. It looks like it just filled the free space of texture for some reason. Any way I can fix those problems and get the look I see in texture editor? Thanks in advance! Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted September 27, 2017 Report Share Posted September 27, 2017 This is done on purpose, it helps prevent seams on your final model. If you really want to get rid of it there's a checkbox called Create Padding in the Texture Baking Tool. 1 Quote Link to comment Share on other sites More sharing options...
Member firexstudio Posted September 27, 2017 Author Member Report Share Posted September 27, 2017 Thanks, what about the look? How do I make it look the same as in texture editor? Quote Link to comment Share on other sites More sharing options...
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