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Shader to Smart material Or Texture?


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I'm new to 3D Coat. Just bought it today. so im not familiar with key words and what is possible. I created a decent shader for a simple sculpt i created. I attempted to bake the shader information to my low poly mesh but the smart material i had selected in the beginning start was baked to my texture. Can 3D coat bake shader information onto a model? or turn a shader into a smart material object?  I attached a picture as well to show my problem. the purple texture is the shader and look i want and the flesh colored parts are smart material.I am exporting for unreal engine 4.

Thanks for reading and have a wonderful day.

Problem 1.jpg

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