Member Mea Posted November 19, 2017 Member Report Share Posted November 19, 2017 Hello Guys, is it possible to Export the full rendered Textures combined as one Texture? Like Blender Cycles Combined Bake or Cinema 4d Surface Color Bake Texture? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 19, 2017 Report Share Posted November 19, 2017 Hi 1. Export PBR maps from 3D Coat and import them to Blender. 2. Then, in Blender, using a custom PBR shader, you can bake the "Combined" pass which bakes all the lighting information into single diffuse texture. It works quite well, because in Blender, you can create a scene with spot lights or use your own HDRI. But it's so time consuming workflow. I wish 3D Coat could bake such "Combined" pass itself when it has so many baking options, but is not in the tod list atm. Sorry. Quote Link to comment Share on other sites More sharing options...
Member Mea Posted November 19, 2017 Author Member Report Share Posted November 19, 2017 (edited) Hi Carlosan, yes I know Blender and you are right this Workflow is alot of work and needs time, I prefer a faster Workflow Thank you so much for the Info...I love 3d Coat Bakes but is so sad that this combined Bake is not possible. Customers ask since years Edited November 19, 2017 by Mea Quote Link to comment Share on other sites More sharing options...
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