Member kev00 Posted November 29, 2017 Member Report Share Posted November 29, 2017 Hi, Is there a way to import a mesh / character that is already rigged, paint it, and then export it without losing the rig? Thus far, I've noticed that when I export the model the rig is removed. I'm very new to 3d coat and I'm trying to figure out an asset workflow for a game I'm making. Thank you Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 30, 2017 Report Share Posted November 30, 2017 Hi 3DC does not support any animation data. Does not have tools for editing animations. It is better to do the painting tasks and then transfer the maps to the shading of the model already rigged in your external app. Quote Link to comment Share on other sites More sharing options...
Member kev00 Posted November 30, 2017 Author Member Report Share Posted November 30, 2017 Thanks you. I just wanted to confirm that and make sure I wasn't missing something. 1 Quote Link to comment Share on other sites More sharing options...
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