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Importing/Exporting Rigged Characters


kev00
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Hi, 

Is there a way to import a mesh / character that is already rigged, paint it, and then export it without losing the rig?   Thus far, I've noticed that when I export the model the rig is removed. 

I'm very new to 3d coat and I'm trying to figure out an asset workflow for a game I'm making. 

Thank you

 

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