Member dev winportable Posted March 16, 2018 Member Report Share Posted March 16, 2018 Hello! I just created a simple t-shirt using: new file -> perform retopology -> import huge reference mesh (imported a human-model) Now, after doing a retopo for my t-shirt, I went to Sculpt room to use "cloth" tool. However, there's no "cloth" tool inside section. Is this a bug? Or did I do something wrong? note: version 4.8.10 (both DX and GL) Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted March 16, 2018 Report Share Posted March 16, 2018 It's there. Just make sure you're model is in Voxel mode, not Surface. If you look at the Vox Tree and see an S next to your layer click it to switch to V. The tool is at the bottom of the Objects section on the tool bar or Space bar panel (see attached pic) Quote Link to comment Share on other sites More sharing options...
Member dev winportable Posted March 17, 2018 Author Member Report Share Posted March 17, 2018 thanks! my problem was that I didn't make a new layer... (after creating a new layer, the "cloth" option appeared...) btw, I sure hope 3d coat can improve its UI for beginners by: - greying out "cloth" menu - giving contextual help on mouse hover (why is it disabled? because you're surface mode / don't have a new layer / etc) Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted March 17, 2018 Report Share Posted March 17, 2018 Strange, I didn't have to make any special layers when I took the above screenshot. I just made a sphere and looked at the tools. I also see the tooltip like all the other tools. Well, as long as you got it solved. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 17, 2018 Report Share Posted March 17, 2018 Hi Are you using latest version ? Quote Link to comment Share on other sites More sharing options...
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