Advanced Member Paint Guy Posted July 13, 2009 Advanced Member Report Share Posted July 13, 2009 Please Add Numerical Indicators for Mask and Texture Scale, Rotation and Position Would it be possible to add a percentage% in the Mask Preview Options to indicate the mask and texture sizes. (See Image) Problem - Masks can be scaled but there is no indicator of mask size. This is problematic if you scale a mask (like a brick texture for example) to a specific size and then need to come back and use that same brick scale again. Solution - What if you could select a mask and there was an numerical indicator in the "Mask Preview Options" (see image) listing the size, rotation or position of a mask or texture. This would allow a person to scale a mask or texture to a particular size then resize the mask or choose another mask and still be able to come back to the original mask and key in the size and not have to worry about it not matching a previously scaled size. For starters it would even be good to have the ability to have a percentage for the "Scale" to start then this would be very helpful so when I apply a mask I will know the sizes are consistent. Thanks Quote Link to comment Share on other sites More sharing options...
Javis Posted July 14, 2009 Report Share Posted July 14, 2009 Abso-freakin-lutely. I just wrote this one down the other day on my notepad (for stuff exactly like this) as I was working, thanks for posting this one. It is MUCH needed. Quote Link to comment Share on other sites More sharing options...
Advanced Member Paint Guy Posted July 14, 2009 Author Advanced Member Report Share Posted July 14, 2009 Abso-freakin-lutely.I just wrote this one down the other day on my notepad (for stuff exactly like this) as I was working, thanks for posting this one. It is MUCH needed. OK, glad someone else would find this helpful! I wasn't sure if this was already in 3DCoat and I just couldn't find it but apparently not. Quote Link to comment Share on other sites More sharing options...
Member Drocket Posted April 22, 2012 Member Report Share Posted April 22, 2012 +1 to this idea. I am painting brick textures across separate but multiple objects that sit next to each other in a scene, I am bringing them into 3D Coat as separate objects and it is a real pain trying to paint them to the same size and scale, has anyone any suggestions? Thanks, Andrew. Quote Link to comment Share on other sites More sharing options...
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