Member Ordibble Plop Posted September 1, 2009 Member Report Share Posted September 1, 2009 My first voxel sculpt with 3D Coat and an attempt to get to grips with the brushes and workflow. I learned a lot but still feel a little like I am modelling with a really soft plasticine - it seems to need a deft and subtle hand. Though I think I wore out half a Wacom pen nib through all the smoothing. A more responsive move tool on my machine would help a lot too - I have a 9600GT (64 processors), which from the manual I guess doesn't make CUDA really worthwhile on my PC. The sculpt is pretty unfinished, especially from the neck down, and I made the mistake of not fleshing out the complete overall form before increasing the res. On my next sculpt I also think I will have to break my 'traditional' thought patterns and make more use of the volume generating tools rather than just pulling and painting. I watched the video manual and some tutorials on Vimeo, so thanks to the people who have put up training material. Quote Link to comment Share on other sites More sharing options...
Advanced Member GED Posted September 1, 2009 Advanced Member Report Share Posted September 1, 2009 not bad result though, looks quite natural Quote Link to comment Share on other sites More sharing options...
Taros Posted September 1, 2009 Report Share Posted September 1, 2009 Really nice result. Do you have a website, too? What sculpting tool are you using beside 3D Coat? Be creative Chris Quote Link to comment Share on other sites More sharing options...
Advanced Member chris_solo Posted September 1, 2009 Advanced Member Report Share Posted September 1, 2009 great start sculpting man! Quote Link to comment Share on other sites More sharing options...
Advanced Member jedwards Posted September 3, 2009 Advanced Member Report Share Posted September 3, 2009 Yeah good start. I would say just ease into it with simple quick stuff like this. I know it took a bit of patience for me to get used to the softness in 3dc, but once you do you start using it to your advantage. Quote Link to comment Share on other sites More sharing options...
Member Ordibble Plop Posted September 11, 2009 Author Member Report Share Posted September 11, 2009 Thanks for your comments and encouragement. I have been frustrated at not having the time to work with 3DC and struggling to control the forms. For some reason I had good control of the Scrape brush (it was my favourite) but now it just makes ugly circuar divots. I think maybe I need to tone my wacom down a bit. Taros: I don't have a website - this is a hobby for me and I don't work in the industry. Other software I use are XSI and ZBrush. Here's another head, although this is for a project so hopefully I'll get to do a body for him - not sure if I'll do it in 3DC as it has a deadline. It is meant to be Dante, modelled after several classic deathmasks and a reconstruction based on his skull. The hat is really ugly-lumpy showing my lack of control in 3DC for sharpish transitions. Quote Link to comment Share on other sites More sharing options...
Advanced Member Methelina Posted September 11, 2009 Advanced Member Report Share Posted September 11, 2009 Wow! Awesome work, looks very realistic! So Interesting to see a Dante alive again! And u may use new rasp-tool with couple of masks for sharp transitions or hard edges. But sometimes its hard to control in first time=) Quote Link to comment Share on other sites More sharing options...
Frenchy Pilou Posted September 11, 2009 Report Share Posted September 11, 2009 Classical Franz Xaver Messerschmidt sculpture style Quote Link to comment Share on other sites More sharing options...
Applink Developer haikalle Posted September 11, 2009 Applink Developer Report Share Posted September 11, 2009 Well done. They are sculpted with skill. Quote Link to comment Share on other sites More sharing options...
Advanced Member jacobo Posted September 13, 2009 Advanced Member Report Share Posted September 13, 2009 You don't work in the industry and look at your talent man... Pity... Great work btw, I love them all... Quote Link to comment Share on other sites More sharing options...
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