philnolan3d Posted January 25, 2010 Report Share Posted January 25, 2010 At this point the UV room has some great new features, unfortunately that's not where I do more of my UV mapping. In fact pretty much all of he UV mapping is done in he retopo room. I would be nice to see both areas have the same features. Or what would probably make more sense is that the UV features are only in the UV room and all the UV mapping is done in there instead of both places. Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted January 25, 2010 Contributor Report Share Posted January 25, 2010 At this point the UV room has some great new features, unfortunately that's not where I do more of my UV mapping. In fact pretty much all of he UV mapping is done in he retopo room. I would be nice to see both areas have the same features. Or what would probably make more sense is that the UV features are only in the UV room and all the UV mapping is done in there instead of both places. I find the division of retopologizing and UV mapping to be conceptualy obscure. Why the division? When you create a mesh in Retopo, you are almost finished with the UVs and it is puzzleing to me why there needs to be another tab to basically do much the same. I blush to confess that, after retop and marking seams, I thought myself finished with UVs and never use the UV tab. Quote Link to comment Share on other sites More sharing options...
Member asche Posted January 25, 2010 Member Report Share Posted January 25, 2010 mee too Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.