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[SOLVED] 3.3. - Retopo room: "Update Islands" results in error

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3.2.11 - CUDA, Win7, 64Bit

Retopo room:

"Upd. Islands" results in error. See the following text and the attachment!

Default file source is folder "C:\Program Files\3D-Coat-V3"
Added "Dds" image codec.
Added "Bmp" image codec.
Added "Jpg" image codec.
Added "Tga" image codec.
Added "Png" image codec.
Added "cAnim" animation codec.
Added "Md5Anim" animation decoder.
Added "Fbx" animation decoder.
Added "cModel" model codec.
Added "Md5Mesh" model decoder.
Added "Obj" model codec.
Added "Fbx" model decoder.
Added "cCamera" camera codec.
Added "Fbx" camera decoder.
Loading Xml file "Xmls/Settings.xml"...
Can't load file "Xmls/Settings.xml"
------------------------------------------------------------
               Graphics card and driver info
------------------------------------------------------------
Direct3D Renderer

Adapter: NVIDIA GeForce 8800 GTS 512
Driver: nvd3dumx.dll

Supported:
Vertex shaders 3.0
Pixel shaders 3.0
MRT (targets: 4)
Non power of two

------------------------------------------------------------

Registering vertex formats...
 - Loading font "Calibri 11"...
Loaded font format file "Fonts/Calibri 11.ff"
Loaded image file "Fonts/Calibri 11.Bmp"
 - Loading font "Calibri 16"...
Loaded font format file "Fonts/Calibri 16.ff"
Loaded image file "Fonts/Calibri 16.Bmp"
 - Loading font "Calibri B24"...
Loaded font format file "Fonts/Calibri B24.ff"
Loaded image file "Fonts/Calibri B24.Bmp"
 - Loading font "Tahoma 8"...
Loaded font format file "Fonts/Tahoma 8.ff"
Loaded image file "Fonts/Tahoma 8.Bmp"
 - Loading font "Tahoma B8"...
Loaded font format file "Fonts/Tahoma B8.ff"
Loaded image file "Fonts/Tahoma B8.Bmp"
Can't load image file "Textures/WindowsStandard/ToolBar"
 * Loading shader "Shaders/hud2t.hlsl"...
#define SCREEN_SPACE
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/hud_smooth.hlsl"...
#define SCREEN_SPACE
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/hud.hlsl"...
#define SCREEN_SPACE
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/LinesPointsUI.hlsl"...
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/Colored.hlsl"...
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/RenderSystem.hlsl"...
#define SCREEN_SPACE
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/RenderSystem.hlsl"...
#define WORLD_SPACE
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/text2.hlsl"...
#define SCREEN_SPACE
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_sel.hlsl"...
#define VIEW_ALL
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_sel.hlsl"...
#define VIEW_ALL
#define VERT_NORMAL
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_sel.hlsl"...
#define VIEW_ENV
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_sel.hlsl"...
#define VIEW_ENV
#define VERT_NORMAL
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_sel.hlsl"...
#define VIEW_COLOR
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_sel.hlsl"...
#define VIEW_RELIEF
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_sel.hlsl"...
#define VIEW_RELIEF
#define VERT_NORMAL
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_sel.hlsl"...
#define VIEW_SPECULAR
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_sel.hlsl"...
#define VIEW_SPECULAR
#define VERT_NORMAL
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_render_color.hlsl"...
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_render_normals.hlsl"...
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_render_mrt.hlsl"...
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/tex_preview.hlsl"...
#define SCREEN_SPACE
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/tex_preview_nrm.hlsl"...
#define SCREEN_SPACE
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/tex_preview_alpha.hlsl"...
#define SCREEN_SPACE
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/tex_preview_all.hlsl"...
#define SCREEN_SPACE
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_preview_pen2.hlsl"...
#define WORLD_SPACE
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/inrect.hlsl"...
#define SCREEN_SPACE
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_preview_pen2.hlsl"...
#define SCREEN_SPACE
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/preview_rect.hlsl"...
#define SCREEN_SPACE
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/draw_pic_over_curve.hlsl"...
#define SCREEN_SPACE
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/draw_pic_over_curve.hlsl"...
#define WORLD_SPACE
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/preview_fill.hlsl"...
#define SCREEN_SPACE
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/uv.hlsl"...
#define WORLD_SPACE
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/wires.hlsl"...
#define WORLD_SPACE
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/wires.hlsl"...
#define WORLD_SPACE
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/sphere.hlsl"...
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_preview_pen.hlsl"...
#define SCREEN_SPACE
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/mcubes.hlsl"...
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/mpreview.hlsl"...
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/Font.hlsl"...
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/mcubes_rt.hlsl"...
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/mcubes_nrm.hlsl"...
#define SCREEN_SPACE
Compiling VS...
Compiling PS...
Initialising Wacom tablet...
Initialising Wacom tablet... done.
Can't load image file "Levels/Uv/Uv_d"
Loaded image file "textures\pens\rock.tga"
Can't load file "license.dat"
Loaded image file "textures\masks\Arrow_01_prv.tga"
Loaded image file "textures\masks\fr_prv.tga"
Loaded image file "textures\masks\Grid_prv.tga"
Loaded image file "textures\masks\honeycomb_prv.tga"
Loaded image file "textures\masks\Misk_01_prv.tga"
Loaded image file "textures\masks\Misk_02_prv.tga"
Loaded image file "textures\masks\Misk_03_prv.tga"
Loaded image file "textures\masks\Noise_01_prv.tga"
Loaded image file "textures\masks\Noise_02_prv.tga"
Loaded image file "textures\masks\Noise_03_prv.tga"
Loaded image file "textures\masks\Noise_04_prv.tga"
Loaded image file "textures\masks\Noise_05_prv.tga"
Loaded image file "textures\masks\Rhombs_prv.tga"
Loaded image file "textures\masks\Triangle_prv.tga"
Loaded image file "textures\masks\Cracks_prv.tga"
Loaded image file "textures\masks\SkinCracks_prv.tga"
Loaded image file "textures\masks\SkinCracks1_prv.tga"
Loaded image file "textures\masks\StoneDirt1_prv.tga"
Loaded image file "textures\photo\drew_03_head_2_prv.tga"
Loaded image file "textures\photo\drew_05_right_2_prv.tga"
Loaded image file "materials\default\Mattress_prv.tga"
Loaded image file "materials\default\Fabric_prv.tga"
Loaded image file "materials\default\Paper_prv.tga"
Loaded image file "materials\default\Kalshuga_prv.tga"
Loaded image file "materials\default\Fabric_2_prv.tga"
Loaded image file "materials\default\leather_prv.tga"
Loaded image file "materials\default\leopard_prv.tga"
Loaded image file "materials\default\Elefant_prv.tga"
Loaded image file "E:\Archiv\Texturen\chris_tex\menschen\haare009_prv.tga"
Loaded image file "Unicode\Font00.dds"
Loaded image file "Textures\sky.dds"
Loaded image file "Textures/stdimage.dds"
Loaded image file "Textures/skybox.dds"
Loaded image file "textures\white.Dds"
Loaded image file "textures\light\baseicons.tga"
Can't load image file "textures\default.dds"
Loaded image file "textures\2knopki.tga"
Loaded image file "textures\smallwhiteicons.dds"
Loaded image file "textures/dark/property.tga"
Loaded image file "textures/light/property.tga"
Loaded image file "textures\RightArrow.dds"
Loaded image file "Textures\light\Navigation.tga"
Can't load image file "textures\preview_pen0.tga"
Can't load image file "textures\preview_pen1.tga"
Can't load image file "textures\preview_pen2.tga"
Can't load image file "textures\preview_pen3.tga"
Can't load image file "textures\preview_pen4.tga"
Can't load image file "textures\preview_pen5.tga"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_000_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_Capsule_118D_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_chain_227B_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_cheshuja_7BF3_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_Cylinder_DF61_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_Fabric0001_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_Gem1_70C8_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_Gem1_EC21_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_hair03_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_hair14_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_knopka_03_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_kosichka_20A7_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_manyscratches_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_manyspots_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_Patron_C89D_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_pen4_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_pen5_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_Piramida_8AF9_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_pugovka_CC7C_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_randomscratches_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_Ringmail2_3BD4_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_Ringmail_0C3E_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_rings_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_taty_2_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_patterns_wire_9832_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_strips_Capsule_A87D_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_strips_chain_BE26_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_strips_Edge1_8F5C_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_strips_fabr_kromka_01_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_strips_Patron_09C2_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_strips_pen4_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_strips_strip1_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_strips_strip3_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_strips_strip5_mclp.dds"
Loaded image file "C:\Users\Besitzer\AppData\Local/3D-CoatV3/Temp\Thumbs\pr2_textures_strips_wire_44D3_mclp.dds"
Loaded image file "PickData\sky.jpg"
Loaded image file "PickData\sky.jpg"
Loaded image file "textures\grey3.dds"
Loaded image file "textures/light/stdbutton.tga"
Loaded image file "Textures\dark\Navigation.tga"
Loaded image file "textures/dark/Icons16.tga"
Loaded image file "textures/light/Icons16.tga"
Loaded image file "Textures/light/Locks.tga"
Loaded image file "Textures\VoxThumbs\!custom.dds"
Loaded image file "Textures\VoxThumbs\00.dds"
Loaded image file "Textures\VoxThumbs\01.dds"
Loaded image file "Textures\VoxThumbs\02.dds"
Loaded image file "Textures\VoxThumbs\03.dds"
Loaded image file "Textures\VoxThumbs\04.dds"
Loaded image file "Textures\VoxThumbs\05.dds"
Loaded image file "Textures\DPThumbs\creature.dds"
Loaded image file "Textures\DPThumbs\cube.dds"
Loaded image file "Textures\DPThumbs\man2.dds"
Loaded image file "Textures\DPThumbs\mb_custom.dds"
Loaded image file "Textures\DPThumbs\plane1x1.dds"
Loaded image file "Textures\DPThumbs\sample.dds"
Loaded image file "Textures\DPThumbs\sphere.dds"
Loaded image file "Textures\PThumbs\creature.dds"
Loaded image file "Textures\PThumbs\cube.dds"
Loaded image file "Textures\PThumbs\man2.dds"
Loaded image file "Textures\PThumbs\plane1x1.dds"
Loaded image file "Textures\PThumbs\sample.dds"
Loaded image file "Textures\PThumbs\sphere.dds"
Loaded image file "Textures\PThumbs\sq_custom.dds"
Collected widgets:5
InRoot: Pen
InRoot: PenOpt
InRoot: STRIPS
InRoot: MASK
InRoot: Materials
Loaded image file "PickData\sky.jpg"
Collected widgets:11
InRoot: Pen
InRoot: PenOpt
InRoot: STRIPS
InRoot: Materials
InRoot: Pen
InRoot: PenOpt
InRoot: STRIPS
InRoot: Materials
InRoot: MASK
InRoot: Layers
InRoot: Blending
Loaded image file "textures\photo\drew_03_head_2_prv.tga"
Loaded image file "textures\photo\drew_05_right_2_prv.tga"
Loaded image file "materials\default\Mattress_prv.tga"
Loaded image file "materials\default\Fabric_prv.tga"
Loaded image file "materials\default\Paper_prv.tga"
Loaded image file "materials\default\Kalshuga_prv.tga"
Loaded image file "materials\default\Fabric_2_prv.tga"
Loaded image file "materials\default\leather_prv.tga"
Loaded image file "materials\default\leopard_prv.tga"
Loaded image file "materials\default\Elefant_prv.tga"
Loaded image file "E:\Archiv\Texturen\chris_tex\menschen\haare009_prv.tga"
 * Loading shader "Shaders/obj_tbn.hlsl"...
#define VIEW_ALL
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_tbn.hlsl"...
#define VIEW_ENV
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_tbn.hlsl"...
#define VIEW_COLOR
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_tbn.hlsl"...
#define VIEW_RELIEF
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_tbn.hlsl"...
#define VIEW_SPECULAR
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/shadow_sel.hlsl"...
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/shadow_tbn.hlsl"...
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_sel.hlsl"...
#define VIEW_ALL
#define SHADOW
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_sel.hlsl"...
#define VIEW_ALL
#define VERT_NORMAL
#define SHADOW
Compiling VS...
Compiling PS...
 * Loading shader "Shaders/obj_tbn.hlsl"...
#define VIEW_ALL
#define SHADOW
Compiling VS...
Compiling PS...
Loaded image file "textures\chess.dds"
Loaded image file "textures\black.dds"
Loaded image file "textures\white.dds"
Loaded image file "textures\dashes.dds"
Loaded image file "textures\dashes2.dds"
Loaded image file "textures\snow.dds"
cMeshIO::AddCodec(): Added "Obj" mesh codec.
cMeshIO::AddCodec(): Added "Lwo" mesh codec.
cMeshIO::AddCodec(): Added "Fbx" mesh codec.
cMeshIO::AddCodec(): Added "Stl" mesh codec.
cMeshIO::AddCodec(): Added "Ply" mesh codec.
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\\Sphere.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\\Cube.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\\Cone.obj".
 * Loading shader "Shaders/hud_smooth.hlsl"...
#define WORLD_SPACE
Compiling VS...
Compiling PS...
Loaded image file "textures/light/dock_header.tga"
Loaded image file "textures/light/tabbutton_line.tga"
Loaded image file "textures/light/tabbutton.tga"
Loaded image file "textures/light/tabbutton_inactive.tga"
Loaded image file "textures/BothSideArrows.tga"
Loaded image file "textures/dark/checkers.tga"
Loaded image file "textures/light/checkers.tga"
Loaded image file "textures\vista.dds"
Loaded image file "textures/light/stdbutton2.tga"
Loaded image file "textures\vista3.dds"
Loaded image file "Textures/light/DownArrow.tga"
Can't load image file "textures\stdbutton.tga"
Loaded image file "textures/close.tga"
Collected widgets:5
InRoot: Pen
InRoot: PenOpt
InRoot: STRIPS
InRoot: Materials
InRoot: MASK
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\\Ring.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Blob\Blob2x2\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Blob\Blob2x2\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\\Sector.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\\Cylinder.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Blob\Blob2x3\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Blob\Blob2x3\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Blob\Blob2x4\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Blob\Blob2x4\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Blob\Blob3x3\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Blob\Blob3x3\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cube\Cube2x2\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cube\Cube2x2\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cube\Cube2x3\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cube\Cube2x3\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cube\Cube2x4\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cube\Cube2x4\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cube\Cube3x3\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cube\Cube3x3\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cube\Cube4x4\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cube\Cube4x4\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cylinder\Cylinder2x2\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cylinder\Cylinder2x3\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Cylinder\Cylinder2x4\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Ring\Ring1\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Ring\Ring2\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Ring\Ring2\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Torus\Torus1\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Torus\Torus2\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Torus\Torus2\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Tube2\Tube2x2\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Tube2\Tube2x3\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Volume\Tube2\Tube2x4\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Disc\Disc1\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Disc\Disc2\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Disc\Disc2\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Patch\Patch2x2\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Patch\Patch2x2\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Patch\Patch3x3\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Patch\Patch3x3\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Patch\Patch4x4\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Patch\Patch4x4\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Patch\Patch5x5\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Patch\Patch5x5\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Round\Round1\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Round\Round2\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Round\Round2\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Round\Round3\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Round\Round3\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Tube3\Tube2x2\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Tube3\Tube2x3\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Tube3\Tube2x4\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\FreeFormPrimitives\Surface\Tube3\Tube2x5\Surface.obj".
cMeshIO::LoadMesh(): Loaded mesh file "C:\Program Files\3D-Coat-V3\ToolsPresets\PreviewObject.obj".
Loaded image file "Shaders/Custom/BasicComplexShader/mcubes_64.tga"
Loaded image file "Shaders/Custom/Bronze/mcubes_64.tga"
Loaded image file "Shaders/Custom/Bronze_no_cavity/mcubes_64.tga"
Loaded image file "Shaders/Custom/Cook-Torrance/mcubes_64.tga"
Loaded image file "Shaders/Custom/Default/mcubes_64.tga"
Loaded image file "Shaders/Custom/DirtyStone/mcubes_64.tga"
Loaded image file "Shaders/Custom/DirtyStoneBump/mcubes_64.tga"
Loaded image file "Shaders/Custom/Granite/mcubes_64.tga"
Loaded image file "Shaders/Custom/LambLight/mcubes_64.tga"
Loaded image file "Shaders/Custom/Marble/mcubes_64.tga"
Loaded image file "Shaders/Custom/Marble2/mcubes_64.tga"
Loaded image file "Shaders/Custom/Oren-Nayar/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_Anisotropic/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_Beeswax/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_BlueClay/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_CarPaint/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_Clay/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_Gel/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_Gold/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_GreenClay/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_Grey_Clay/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_Hulk/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_Metal/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_Nickel/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_Paint2/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_Pewter/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_Plastic/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_RedWax/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_Refract/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_ShinyOldSkull/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_Silver2/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_Silver3/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_Silvery/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_Skin/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_Skin2/mcubes_64.tga"
Loaded image file "Shaders/Custom/PicMat_Skin3/mcubes_64.tga"
Loaded image file "Shaders/Custom/RedWax/mcubes_64.tga"
Loaded image file "Shaders/Custom/Supershader/mcubes_64.tga"
Loaded image file "Shaders/Custom/TestBool/mcubes_64.tga"
Loaded image file "Shaders/Custom/Txtr_Tree01/mcubes_64.tga"
 * Loading shader "Shaders/mcubes.hlsl"...
#define SHADOWS
#define AOPASS
Compiling VS...
Compiling PS...
Loaded image file "Shaders/CustomSampler1.dds"
Loaded image file "Shaders/CustomSampler2.dds"
Loaded image file "Shaders/CustomSampler3.dds"
Can't load image file "Shaders/CustomSampler4.dds"
Can't load image file "Shaders/CustomSampler5.dds"
Can't load image file "Shaders/CustomSampler6.dds"
Can't load image file "Shaders/CustomSampler7.dds"
Can't load image file "Shaders/CustomSampler8.dds"
Loaded image file "PickData\sky.jpg"
Collected widgets:12
InRoot: Pen
InRoot: PenOpt
InRoot: STRIPS
InRoot: Materials
InRoot: Pen
InRoot: PenOpt
InRoot: STRIPS
InRoot: Materials
InRoot: MASK
InRoot: TOOL_PARAM4
InRoot: Shaders
InRoot: VoxTree
Loaded image file "Shaders/CustomSampler1.dds"
Loaded image file "Shaders/CustomSampler2.dds"
Loaded image file "Shaders/CustomSampler3.dds"
Can't load image file "Shaders/CustomSampler4.dds"
Can't load image file "Shaders/CustomSampler5.dds"
Can't load image file "Shaders/CustomSampler6.dds"
Can't load image file "Shaders/CustomSampler7.dds"
Can't load image file "Shaders/CustomSampler8.dds"
Loaded image file "Textures/darkgrad.tga"
Loaded image file "textures/dark/LayersIcons.tga"
Loaded image file "textures/light/LayersIcons.tga"
Loaded image file "textures/RightArrow.dds"
Loaded image file "textures/DownArrow.dds"
Collected widgets:0
 * Loading shader "Shaders/uvpreview.hlsl"...
Compiling VS...
Compiling PS...
Collected widgets:0
Loaded image file "textures/checker0.tga"
Loaded image file "textures/checker1.tga"
Loaded image file "textures/checker2.tga"
Unable to create render target. It is possible to lack of video-memory.
Unable to create render target. It is possible to lack of video-memory.
Loaded image file "textures/light/dock_header_plane.tga"
Loaded image file "PickData\sky.jpg"
Collected widgets:1
InRoot: RetopoGroups
Unable to create render target. It is possible to lack of video-memory.

post-955-1272996017753_thumb.jpg

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Still exists in 3.3.

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