Advanced Member Amber Posted July 13, 2010 Advanced Member Report Share Posted July 13, 2010 Hi guys, Did anyone managed to import Zbrush dis map into 3DC ? I tried to import it through texture > import dis ut no results with that, any ideas ? Quote Link to comment Share on other sites More sharing options...
Advanced Member polyxo Posted July 13, 2010 Advanced Member Report Share Posted July 13, 2010 Hi guys, Did anyone managed to import Zbrush dis map into 3DC ? I tried to import it through texture > import dis ut no results with that, any ideas ? It seems to work here on a simple sphere from ZB. I had to crank up the multiplier quite a bit though - did you by by chance leave this setting at 1? Quote Link to comment Share on other sites More sharing options...
Advanced Member Amber Posted July 14, 2010 Author Advanced Member Report Share Posted July 14, 2010 Every time i try to import object and then zbrush dis map i get this ugly seam which of course is not visible in zbrush, tried with different meshes always dis is messed up where is the uv seam. Quote Link to comment Share on other sites More sharing options...
Advanced Member ifxs Posted July 18, 2010 Advanced Member Report Share Posted July 18, 2010 hmm, I've not run into this issue, has anyone other than Amber run into this? Seems pretty serious to me Quote Link to comment Share on other sites More sharing options...
Advanced Member Amber Posted July 18, 2010 Author Advanced Member Report Share Posted July 18, 2010 Tried some different objects no luck,I create dis in Zbrush with adaptive on export, import obj for pixel painting default values,import dis, and this is what i get object was uvmapped with Zbrush uv tool, but tried to uv in some other apps but displacement is always broken along seams. simple sphere displacement is ok along the seam but then it breaks, i mean by that displacements is not applied to whole surface,some of the object surface is left without displacement Quote Link to comment Share on other sites More sharing options...
Member maddam Posted July 29, 2010 Member Report Share Posted July 29, 2010 Tried some different objects no luck,I create dis in Zbrush with adaptive on export, import obj for pixel painting default values,import dis, and this is what i get object was uvmapped with Zbrush uv tool, but tried to uv in some other apps but displacement is always broken along seams. simple sphere displacement is ok along the seam but then it breaks, i mean by that displacements is not applied to whole surface,some of the object surface is left without displacement Have you try to flip vertically the displacement map before using it in 3Dcoat? Quote Link to comment Share on other sites More sharing options...
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