Jump to content
3DCoat Forums

Microvertex painting corruption


Recommended Posts

  • Member

BUILD: 3.3.09 64 bit (non-Cuda)

OS:PC

HARDWARE: (If applicable)

BUG DESCRIPTION: Microvertex painting corruption with edit projections in external editor

STEPS TO REPRODUCE:

1. load the default werewolf model for microvertex painting with a 4096 texture resolution.

2. create a new layer. Paint some color.

3. go to edit: edit projections in external editor

4. in external editor Photoshop, paint some new color in layer. save.

5. upon returning to 3d coat, the model is geometrically a mess, or the projection doesn't return and the layers are gone.

6. another quirk is that Photoshop states that "could not open...because the file was in use or left open" This happens on a clean reboot too

7. Upon further testing, a similar issue happens with per pixel painting.

This seems to happen with any model, not just the default one.

Thank you

post-2101-12809412096333_thumb.jpg

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...