Member dirtrobot Posted August 30, 2010 Member Report Share Posted August 30, 2010 I was sculpting away and then I accidentally hit Sketch (I think), I went back to Muscle brush and no voxels respond to my input. I switch to surface mode and the brushes behave like there's some crazy invisible object they're trying to align to. See this quick vid: Bizarro brush behaviour Any insight would be awesome...thanks! Quote Link to comment Share on other sites More sharing options...
Psmith Posted August 30, 2010 Report Share Posted August 30, 2010 Dirt Robot: Yep, sounds and looks like a bug to me. Greg Smith Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted August 30, 2010 Report Share Posted August 30, 2010 I just reported this as a major bug in the support area. Quote Link to comment Share on other sites More sharing options...
Member dirtrobot Posted August 31, 2010 Author Member Report Share Posted August 31, 2010 I just reported this as a major bug in the support area. Thanks to both of you! I pm'd Andrew with the topic url as well. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted August 31, 2010 Report Share Posted August 31, 2010 Does it happen even after reloading 3D-Coat? Quote Link to comment Share on other sites More sharing options...
Member dirtrobot Posted August 31, 2010 Author Member Report Share Posted August 31, 2010 Does it happen even after reloading 3D-Coat? No, although I think I figured out part of it. If I don't 'close' the reference image popup, after pressing sketch, I can't go back to painting normally. However, I cannot reproduce the bizarre 'invisible object' that seems to be displacing the brush in Surface mode. Perhaps I created something while the reference image popup was still there before going to surface mode in that instance. Quote Link to comment Share on other sites More sharing options...
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