Jump to content
3DCoat Forums

3DCoat use in our project...


jedwards
 Share

Recommended Posts

  • Advanced Member

Now that the game I've been working on has been announced I feel pretty good being able to say that 3dcoat has played a pretty important role in the work I've done on it. I've used it for everything from character and prop blockouts in voxels to final pieces, UV mapping, retopology and lots of texturing from scratch, to cleaning up maps baked and painted elsewhere or making changes as needed. It has proven to be a very versatile tool in my personal kit both at home and at work. Just wanted to say thanks to Andrew for such an awesome job and for trying his best to accomodate for all of our requests - not an easy task with such a diverse and rapidly growing user base.

I've been using 3dcoat pretty heavily for the last 2 years in this project. Zbrush still gets the bulk of my detail sculpting, but I'm happy to be able to make the choice between tools as I need or want to. I just wish I had more time to finish personal projects to help showcase what 3dcoat can do. Since I can't do that I can at least point to a commercial project where it is being used now.

FireFall

  • Like 1
Link to comment
Share on other sites

  • Reputable Contributor

Now that the game I've been working on has been announced I feel pretty good being able to say that 3dcoat has played a pretty important role in the work I've done on it. I've used it for everything from character and prop blockouts in voxels to final pieces, UV mapping, retopology and lots of texturing from scratch, to cleaning up maps baked and painted elsewhere or making changes as needed. It has proven to be a very versatile tool in my personal kit both at home and at work. Just wanted to say thanks to Andrew for such an awesome job and for trying his best to accomodate for all of our requests - not an easy task with such a diverse and rapidly growing user base.

I've been using 3dcoat pretty heavily for the last 2 years in this project. Zbrush still gets the bulk of my detail sculpting, but I'm happy to be able to make the choice between tools as I need or want to. I just wish I had more time to finish personal projects to help showcase what 3dcoat can do. Since I can't do that I can at least point to a commercial project where it is being used now.

FireFall

Really nice looking cinematic and game. Love the pen outline on the characters in the game itself.
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...