gbball

Gbball's sketchbook

129 posts in this topic

Hey everyone,

I'll be adding my sculptures here as I practice modeling with 3D-coat.

128530142641.jpg

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128567914685.jpg

Changed quite a bit, but here is some more progress.

Comments and criticism welcome!

Cheers,

Gavin

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Hey!

the second try (purple) looks neat. I really like some of your forms there

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Thanks guys,

I'm still working on it.

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More progress...

Adding in the details now...definitely have to brush up on my anatomy. Especially for the forearms.

Any ways here it is...about 13 million polys all on the same layer. Right now I'm working only in surface mode for the detailing.

128584903548.jpg

C & C welcome

-G

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Change of direction...

128593990305.jpg

I revisited an older sculpt and used some of what I learned doing the muscle guy. I'll get back to the muscle guy, but I think I got a bit excited at the fact that I could add in details and I didn't build the forms properly.

With this guy, based on a concept I did some time ago. I'll try to build it up stage by stage and not jump into the details.

It also helps to have a design to work to.

-G

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Just a note...what I've been doing here is for the intent to rig and animate later on...that's why they are all standing up.

Peace,

Gavin

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More progress...

Adding in the details now...definitely have to brush up on my anatomy. Especially for the forearms.

Any ways here it is...about 13 million polys all on the same layer. Right now I'm working only in surface mode for the detailing.

128584903548.jpg

C & C welcome

-G

Really cool concept you got there. I think the art style; the combination of cartoon (for lack of better word) and high level of detail isn't something you see very often. In my opinion you should definitely go further with that one.

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New sculpt I did today

off this concept

post-3280-12861620159949_thumb.jpg

progress

post-3280-12861619983368_thumb.jpg

Current

128616174189.jpg

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More progress on big guy

128619735170.jpg

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Rotation

128619788476.jpg

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very nice progress! It's hard to believe that the big guy is done in voxels... The shapes look so clean and sharp.

What are your plans for him?

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Thanks a lot Bisse,

yeah, it's all voxels...done 100 percent in 3d coat. I'm jumping back and forth between voxel mode and surface mode. The freeze (mask) tool in surface mode is great.

Truthfully, I'm a bit surprised too at the level of detail I've been able to achieve. I think with some more brush options in surface mode it would be possible to do even more.

I plan to take this guy all the way through to him being ready for animation. We'll see how it goes!

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128651018420.jpg

progress on an insect creature

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128651708276.jpg some more progress

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Hey everyone,

here is my latest 3D-Coat sculpt, it is supposed to be an alien...but my wife said it looks like an ape monster, so that's what it is I guess! I feel like I am getting a bit better at this. Still trying to achieve higher detail and better defined forms. I'll keep at it.

C & C welcome.

post-3280-12868876631951_thumb.jpgpost-3280-12868876701185_thumb.jpgpost-3280-12868876837135_thumb.jpgpost-3280-12868876931069_thumb.jpgpost-3280-12868877068053_thumb.jpgpost-3280-12868877207573_thumb.jpgpost-3280-12868876544765_thumb.jpg

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129421308994.jpg

More progress

59 million polys! wow!

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New sculpt...practice on the face...from memory...

It turned out kind of like a guy with a mask. Maybe a superhero?

I'd like to try another one using reference...

I think I'm getting a bit more comfortable getting smooth surfaces. Gotta keep working on it though.

Cheers,

Gavin

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It looks good, nice clean forms. :clapping:

my suggestion is to have some reference photos now and using the move tool to try some likeness. Without altering all these nice elements here as possible.

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nice sculpt!

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Thanks a lot guys.

michalis, I've been meaning to do something like that...I tend not to work from reference if I can help it. That's not always a good thing, since I'm not really bringing in any new information. Just relying on what I already know.

I'll keep working with it...I'm figuring out some work flows that make sense.

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This is what I mean, avoid adding more information as possible, just reposition what you already know.

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