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Create a Shader


macklebee
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Maybe this is easier, I hope it helps.

There're categories of shaders. To use a custom texture (rocks marbles whatever) just choose a rocky like shader, ask to make a new one. Now on dialog box choose the texture you want.

I suppose you already created a square 512x512 jpg or so texture, seamless as possible of course.

Play with bumpiness too. I noticed that these bumps are passing to normal map when baking later.

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