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[Solved] Render passes


Zecrodus
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Hi,

I would like to see render passes in 3d-coat (or maybe they are hidden so I cant find them as Im a new user). Not sure is there a technical limitation why they arent yet available, but doing post work would be so much easier with passes like diffuse, specular, shadows or AO. I really love 3d-Coat renderer otherwise. Fast and nice looking results :)

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  • 1 year later...
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with how easy it is to assign shaders you could make a shader for each of those and just assign them and render each one separately. Admittedly this is not easy, but its doable workflow until you get render layers. Plus it will probably make you better with shaders. Its helped me when I've done it in other packages.

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  • Carlosan changed the title to [Solved] Render passes

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