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[Solved] Export Dense quad makes 3Dcoat crash


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3.5.09 Cuda Dx or gl

http://www.mediafire.com/?cse6ablpg5vba9v

This file Crash 100% of times.Usually saving before exporting prevent crashes but not this time.

I need to export this as quads, its not possible to use auto-retopology+Merge to PTEX/MV ,some pieces are too thin(clothes).

Also scale is still not preserved from original position/scale ,even if I choose "yes" to the "remember scale question" when merging objects to voxels.

I need to reposition each objects manually after export and its a pain.

Thanx for looking into that.

(Taros,sorry for not using Mantis,Im in a little hurry right now...)

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  • 2 weeks later...
  • Carlosan changed the title to [Solved] Export Dense quad makes 3Dcoat crash

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