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Maxon Cinema4D Applink

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It does not work fully aplink with Cinema 4d. Aplink sends the model in 3D coat, but there is no return. ((  What can I do? How can I fix? 


Here is a window pops up before popping uplink options: 

jxj1EMXP8kQ.jpg

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Thanks JackMcRip......I downloaded the AppLink for C4D R17 and followed your statements.....brings is into 3D Coat now.....can't get it to bring it back into C4D, but I can just export both the obj and texture to another folder....then bring it back into C4D....so, good enough for now! Thanks again....

 

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Applink works great for me. I had the same error ("unable to write file..."), but followed the instructions on the bottom of page 1 in this thread, and now it is a smooth back-and-forth.

Only slight issue I found was for some reason I can only paint on one side of a flat object. The other side appears "invisible" in both UV room an paint room... odd.

-Davide

Edited by DavideBianchini

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View > backface culling solve the issue ?

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44 minutes ago, Carlosan said:

View > backface culling solve the issue ?

That did the trick. The polygons are now visible in 3DC. :)

However, I should note, in C4D, the backfaces are still grey, and render grey w/o material.... (note, this is only C4D. If I import the OBJ into another 3D application, I see materials on both sides)....odd

Edited by DavideBianchini

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On 18/01/2014 at 2:19 PM, Decade said:

You don't need to do anything as drastic as move your Cinema 4D program folder.

Cinema 4D has 2 possible locations for plugin install : In the program files 'plugins' folder & in the user's 'plugins' folder.

 

Just open Cinema 4D's preferences from Edit > Preferences.

In the bottom left of the window is a button that says 'Open preferences folder'. I like to create a desktop shortcut to this folder.

Move the App-link folder into the 'Plugins' folder you find here. Then you won't have problems any more.

In general, you should always try to install your plugins here not in the programs folder, unless you're specifically instructed otherwise.

 

I think it's a bit silly the App-link installer defaults to the plugins folder, knowing that most modern operating systems restrict permissions on this folder.

Anyway, I must say the App-link is very nice otherwise, thanks to the coder for the work they put in, & the R15 support.

This really worked for me with R18. Unfortunately the "Import From 3D-Coat" feature doesn't work!

 

(EDIT) After several attempts, going to File>Open in Original App and in C4D clicking on "Import From 3D-Coat", does work!

Edited by pBarrelas

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 Hey guys,

I just finished a new version of Applink. It's a first pilot version, which might be a little bit buggy, so please do not hesitate to tell me about them. Should also work on MacOS (I didn't test it yet). I was oriented on using R18 SDK for development, not sure if it's gonna functioning correctly with previous versions of C4D.

Applink_Cinema4D_2.0.jpg.48c0367fbe8f635332de3bb8b0ae70dc.jpg

How to install?
- Uninstall the previous version of applink
- Goto your Cinema plugin folder:
    To find the folder where Cinema 4D expects 3rd party plugins start Cinema 4D and go to the preferences (from the Edit > Preferences menu). You can see the path to the preferences folder at the bottom of the dialog. There is also a button to open the folder in the File Explorer / Finder. Click the "Open Preferences Folder..." button.
     The path on Microsoft Windows is typically something like:
C:\Users\Name\AppData\Roaming\MAXON\CINEMA 4D R18_12345678\
The path on Mac OSX is typically something like:
/Users/Name/Library/Preferences/MAXON/CINEMA 4D R18_12345678/

- Copy an entire "aplink" folder from archive to "plugins" subfolder.
- Reboot Cinema.

After installation you should have a 3D-Coat submenu in Plugins
Applink_Cinema4D_2.0_menu.jpg.404e13370fe3c68f362659c58b03a850.jpg

3dcoat_for_cinema_v2.0.0.zip

  • Like 3

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Hi Styler,

Thank you very much, it works!
But I do not find the texture in the shader when I re-import in C4D. He remains white.:huh:

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Hi sorry for the delay

On 23/10/2017 at 9:05 AM, Styler said:

which texture?

Well! the texture create in 3DC! Of course :)
Another problem, the return in 3d Coat is impossible. 3d Coat  freezing
Are there any tutorials for the demonstration?

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15 hours ago, Kargall said:

Well! the texture create in 3DC! Of course :)
Another problem, the return in 3d Coat is impossible. 3d Coat  freezing

I meant which exactly texture (diffuse, secular, gloss.. ???)
When 3d coat freezes? Could you describe what you are doing step by step?

15 hours ago, Kargall said:

Are there any tutorials for the demonstration?

I'm currently writing a manual for applinks, so it's on the way

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