Advanced Member polyxo Posted February 7, 2011 Advanced Member Report Share Posted February 7, 2011 Hi Developers, this is again a post which wants to encourage Development in - thus far - somewhat neglected areas. Voxels are awesome for many reasons. Being a solid geometry-representation is one which could make Developers of Mesh and Nurbs-Programs jealous. When their Customers ask them for powerful modeling and presentation-aids like editable Clipping Planes and Section-Views they either can only offer hull-representations with open trim-lines or have to use Display-Tricks to let the open Geometry appear closed. With 3DCoats Voxel no such cheating was neccesary! That's why I'd wish that we could use Tools to control object-visibility which aren't available in any Sculpting-Program I am aware of. Attached are some examples. In the first image one can define a plane which clips away virtually. The second image shows a volume which got defined to control the Visibility of parts of a model (as a Nurbs model is hollow one can only see its outer skin). Finally just one more possible use of the Solid nature of Voxels. 3D/Volumetric Textures are of course nothing really new. Here's a little clip which shows a quite nice interactive example. I understand that traditional Painting does not really make sense on Voxels. But could some sorts of 3D-Shaders work? Just as a thought... 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member JimB Posted February 8, 2011 Advanced Member Report Share Posted February 8, 2011 Fantastic we sure could put that to good use. Quote Link to comment Share on other sites More sharing options...
Member chr1 Posted February 19, 2011 Member Report Share Posted February 19, 2011 This would be a huge help to me as well (In fact I requested this in the past). I know that the majority of 3DC users are making things for CG purposes, and I don't know if this feature would be useful for them, but it definitely shows off the volumetric nature of the model. Quote Link to comment Share on other sites More sharing options...
Applink Developer haikalle Posted March 30, 2011 Applink Developer Report Share Posted March 30, 2011 Great idea. Quote Link to comment Share on other sites More sharing options...
Member Mr_Nitro Posted April 9, 2011 Member Report Share Posted April 9, 2011 Hi Developers, this is again a post which wants to encourage Development in - thus far - somewhat neglected areas. Voxels are awesome for many reasons. Being a solid geometry-representation is one which could make Developers of Mesh and Nurbs-Programs jealous. When their Customers ask them for powerful modeling and presentation-aids like editable Clipping Planes and Section-Views they either can only offer hull-representations with open trim-lines or have to use Display-Tricks to let the open Geometry appear closed. With 3DCoats Voxel no such cheating was neccesary! That's why I'd wish that we could use Tools to control object-visibility which aren't available in any Sculpting-Program I am aware of. Attached are some examples. In the first image one can define a plane which clips away virtually. The second image shows a volume which got defined to control the Visibility of parts of a model (as a Nurbs model is hollow one can only see its outer skin). Finally just one more possible use of the Solid nature of Voxels. 3D/Volumetric Textures are of course nothing really new. Here's a little clip which shows a quite nice interactive example. I understand that traditional Painting does not really make sense on Voxels. But could some sorts of 3D-Shaders work? Just as a thought... I agree on both points, but why no going the full way and apply real volumetric fractals and deformers? it would be ace. I've to admit that I'm playing with Acropora (voxelogic.com) and it's awesome in some regards...I would love to see those deformers/gradients applied to 3dcoat voxels... one could do super ace things. I'm thinking about post a mixed work, just to show the possibilities. mrn Quote Link to comment Share on other sites More sharing options...
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