Advanced Member Taurus Posted March 10, 2011 Advanced Member Report Share Posted March 10, 2011 low poly objects imported into voxels arent smoothed at all,every single face is clearly visible - its usefull sometimes but sometimes its not , it would be cool to have possibility to smooth the mesh before it will be turned into voxels so no polys are visible Quote Link to comment Share on other sites More sharing options...
Psmith Posted March 10, 2011 Report Share Posted March 10, 2011 In the "Merge" Panel, you can select "Subdivide" to smooth the imported low poly mesh. If you intend to use that initial low poly mesh as the "final" exported mesh, you can import that into the Retopo Room, where any added detail, (within reason), can be snapped from the Voxel Room to that mesh - in the Retopo Room. Greg Smith Quote Link to comment Share on other sites More sharing options...
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