Advanced Member 3dCoatWannabe Posted April 11, 2011 Advanced Member Report Share Posted April 11, 2011 I've got a model that has been retopologized, and has UVs. I intend to surface it and add some morphs. The retopologized mesh is already perfect. I don't want it 'Export mid-poly mesh' or 'export low-poly mesh', but export the mesh that is already exists. The Export menu seems to want to change things around. Is there a way do accomplish this? I'd hoped that the Lightwave appLink would handle this, but it only seems to deal with a roundtrip form Lightwave -> 3D Coat -> Lightwave, not with objects originating from 3D Coat. Is there a detailed tutorial on exporting to Lightwave? Quote Link to comment Share on other sites More sharing options...
Member thedaemon Posted April 11, 2011 Member Report Share Posted April 11, 2011 Export low poly IS what you want. Export as a LWO and you are good to go. Quote Link to comment Share on other sites More sharing options...
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