Member Gilded Posted April 27, 2011 Member Report Share Posted April 27, 2011 Trying to get some portfolio work done. I'm working on this exclusively in 3dc. I still need to figure out what to do for the boots and the arms. Advice, criticism, ideas, anything would be helpful. Edit: I'm returning to this project with a mixed workflow in order for things to be cleaner Quote Link to comment Share on other sites More sharing options...
Contributor Greg Posted April 27, 2011 Contributor Report Share Posted April 27, 2011 I'm not a good critic, but think you're off to a nice start. The only thing that really stands out as 'wrong' to me is the feet. They're bending at a pretty strange angle. But, for all I know that's the way you wanted them. Anyhow, keep posting your progress! Greg Quote Link to comment Share on other sites More sharing options...
Member Gilded Posted April 27, 2011 Author Member Report Share Posted April 27, 2011 Yeah, I have no idea what to do with the boots. They are just kind of blobs right now since I'm not sure how I should design them. Quote Link to comment Share on other sites More sharing options...
Member Gilded Posted July 20, 2011 Author Member Report Share Posted July 20, 2011 I'm returning to this sculpt after a while because I would like to finish it (I got pretty side-tracked). After some experimentation I've decided to use a mixed workflow with Sculptris and 3dc to get cleaner results. Here's the start of the female figure. If there is anything with the general anatomy that seems off please let me know! Quote Link to comment Share on other sites More sharing options...
Member Markus F. Posted July 20, 2011 Member Report Share Posted July 20, 2011 Hi Gilded, looking good, keep it up! regards Markus Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.