Member xeen3d Posted June 2, 2011 Member Report Share Posted June 2, 2011 Hi every time i use Voxel Models not self painted only primitives and Library Primitives i get a broken Models after Re topology i attached a picture all Models looks like that after Auto Re topology for what this feature is in that Program ? if i must make the mesh self i don´t need a Voxel paint Program. If i give the Program Help Lines it looks a little bit better but in last 2 Month i get no Model out of 3dC without errors in Mesh. I Know it is a Beta but i get same result with the actual "Full Version" for what i purchase this Program ? not for making videos how nice i can paint Voxel Models if i cant get the Models out of the Program i can delete it same if i must do the hole Re topology Process self. I don´t know if all here like it to work with Banana Software for me it is pure Horror. I wait now some month that a Real working OSx version cams out as i purchased i don't do that for using it on many Operating systems i use for That only one OS . I take a look now to other Programs like that i am sure they are cost more money but if i took hole frustration crashes broken models crashes and a community where all is wonderful surprised about every new feature that ma by works on some OS on others not. Fix Issues and leave shit new features out of program since it works like you sell it ! The 64 Bit Version is nice but it cant work, why ? the 32 program also don´t work For results like on this picture i can use free ware and get a fine working mesh out of that i put a simple Picture and Time in this Post Merge a sphere with a Head (very complex) 3dC: more than 10 steps to get a model Model is broken all inclusive 12 Minutes plus waiting 65 seconds to save this complex scene Meshmixer (same Sphere and head) two steps for the Model one for export all inclusive 2 minutes modell is fine and works saving scene 5 seconds i attached pictures one from 3dc the second from meshmixer the pictures are not so good but you can see what is wrong every picture where is something wrong is from 3dCoat I get the same Results in 3.5 I use (will use) 3dCoat to make me Models for my renderings where a classical way is only with nurbs thats why i purchased this program, since the first day i get a program with workarounds so i go to here and test every beta that com up every of them have new features or some bigger Bugs fixed i wait now since 5 month to get a program that do same what many free tools can do and they do that fast and cleanly enough for me. Iam sorry about this clear posting but i am not a member of a Open Source community like blender there i would be know what i get, i purchased a Program for do some work with it. Greetings from Germany Andre Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.