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"Island' Tech demo preview 3DC+MAX+UDK


Adamek
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Hi every one :)

I'd like to show You what can you do with terrain using voxels.

Only island was created using voxels. All the rest was modeled in standard way.

All renders was made using UDK.

Sorry for such amount of pics but I'd like to show entire location, including tunnels and caves.

Here it is how it looked in 3DC:

http://imageshack.us/f/534/62675594.jpg

http://imageshack.us/f/180/70954005.jpg/

And a LOT of work after:

Those 'mountains' in background are just for placing something instead of UDK blackness.

http://img269.imageshack.us/img269/2643/45474446.jpg

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http://img828.imageshack.us/img828/9569/67056073.jpg

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Big thanks for comments ! :)

All surfaces was painted in UDK.

It is an engine based vertex paint.

Grass and other flora was 'painted' with foliage editor.

Great tool for random placing not only grass, trees but also stones, and other minor props.

Soon I'll post another screens with progress :)

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Well... when shadows are on, I have 6-7 fps.

Without shadows 30-40 fps.

I think it is foliage editor optimization and shadow casting by objects placed through this editor.

In earlier stage, when all foliage was placed by hand it was no difference between shadows on and off.

So there will be some performance updates related to this tool, I suppose.

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Well... when shadows are on, I have 6-7 fps.

Without shadows 30-40 fps.

I think it is foliage editor optimization and shadow casting by objects placed through this editor.

In earlier stage, when all foliage was placed by hand it was no difference between shadows on and off.

So there will be some performance updates related to this tool, I suppose.

Yeah. Its hard to get decent FPS.

Guess we have to wait for Voxel-based engines. But they are coming!

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  • 2 weeks later...
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Hi :)

It's been a long time since I wrote last post so It's time to show You another WIPs :)

http://imageshack.us...7/81391867.jpg/

Hope You enjoy watching it :)

Those buildings outside the island were made mainly using 3DC ;)

We also would like to invite You to visit our FB page, there is a lot of stuff that we created:

http://www.facebook.com/BoneFractureInteractive

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