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per pixel mesh is invisible


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I have just imported an fbx model for per pixel painting and it is invisible, I can see the mouse moving as if it is hitting a surface and when I turn on wireframe the model is there but its invisible. Is this some wierd setting I have some how turned on? or is this a serious bug in 3dc 64bit with cuda 3.19A?

post-1189-0-30460200-1320503960_thumb.jp

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