Advanced Member GED Posted November 5, 2011 Advanced Member Report Share Posted November 5, 2011 I have just imported an fbx model for per pixel painting and it is invisible, I can see the mouse moving as if it is hitting a surface and when I turn on wireframe the model is there but its invisible. Is this some wierd setting I have some how turned on? or is this a serious bug in 3dc 64bit with cuda 3.19A? Quote Link to comment Share on other sites More sharing options...
Javis Posted November 5, 2011 Report Share Posted November 5, 2011 This happens when the polygons do not have corresponding UVs. Have you tried importing with automapping? Quote Link to comment Share on other sites More sharing options...
Advanced Member GED Posted November 6, 2011 Author Advanced Member Report Share Posted November 6, 2011 Aha i found out what happened, cinema 4d exports no uvs if you delete all the materials. Wierd bug with cinema export i guess cause removing materials should not effect uvs at all. Quote Link to comment Share on other sites More sharing options...
Javis Posted November 6, 2011 Report Share Posted November 6, 2011 Ahh! Glad you got that figured out. Too bad to hear about the bug though. (Definitely weird) But that at least gives some options to work around now. Quote Link to comment Share on other sites More sharing options...
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