digman

Polypainting beta wips

18 posts in this topic

Enjoyed taking polypainting beta out for a quick spin. A little postwork in TwistedBrush for both images after rendering in 3DCoat...

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Wow looking good!

Cant wait to take this new feature out for a spin.. :wub:

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Very nice! Stunning results digman.

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looks very cool...

Can you transfer it to a Ptex later ...?

h/

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Excellent, colorful work David!

Waiting for the mac build, of course.

Both look great.

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Statue sculpted (surface mode) in 3DCoat "details kept at a mimmim" and stone shader applied.

In this case of polypainting all I wanted was the rendered shader and one red type blood streak.

The rest of the painting was done in TB except the stone shader.

What I like about polypainting is that I am able to include 3D elements in 2D work without having to retopo,uv and bake. This just increases my range of artistic work I can do. It does not mean I will not do the other but now I have a choice.

Even though he is stone, the painted eyes make him look somewhat alive, I liked the effect..

post-518-0-00089000-1326342968_thumb.jpg

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Polypainting= concept creation.

Very nice to start thinking about a character in 3D before finishing sculpting.

Sculpted head is still wip...

post-518-0-46207900-1326605766_thumb.jpg

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Statue sculpted (surface mode) in 3DCoat "details kept at a mimmim" and stone shader applied.

In this case of polypainting all I wanted was the rendered shader and one red type blood streak.

The rest of the painting was done in TB except the stone shader.

What I like about polypainting is that I am able to include 3D elements in 2D work without having to retopo,uv and bake. This just increases my range of artistic work I can do. It does not mean I will not do the other but now I have a choice.

Even though he is stone, the painted eyes make him look somewhat alive, I liked the effect..

TB?

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Taking the the import "images as a mesh for a spin".

I will sure enjoy this feature...

Titled:

At the bottom of the Ocean.

post-518-0-78663400-1329520351_thumb.jpg

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L'Ancien Regime

I suspect TB is the painting program Twisted Brush.

Cheers

Mal

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Imported image as mesh in grayscale. Painted in 3DCoat (vertex colors) with voxel work for relief depth.

Rendered in 3DCoat with 3 lights...

Titled:

Priestess with Mask...

post-518-0-73864500-1332470457_thumb.jpg

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Nice fresco work Digman!

I Didn't know it was possible to use vertex color in 3dCoat.

Have to download new version and test!

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Nice work.It is very interesting! :rofl:

I feel that it like almost real oil painting.

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Thanks for the comments all.

Exploring using a photo as a base mesh (image as mesh import) Relief work in surface mode plus polypainting and some work in Twistedbrush.

I changed the lighting and adjusted facial features of the photo for effect.

Rendered in 3DCoat with 4 Lights.

post-518-0-37701300-1332867490_thumb.jpg

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A very interesting technique indeed. It looks like you have aquired more control over outcomes. It retains the look of bas relief (in copper with enamel perhaps) with hightened realism.

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Very inventive. These are fascinating - thinking out of the box. I like how the lighting in this one has created a solarization effect.

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