Advanced Member jedwards Posted April 30, 2012 Advanced Member Report Share Posted April 30, 2012 Checked the manual to see if maybe I'd missed this in a previous update but didn't see anything, so apologies if it exists and I am unaware... Sometimes my mesh/retopo work involves working with completed assets that need changes. These assets can often consist of multiple mesh groups that overlap and otherwise intersect in ways that complicate selection and manipulation, so I like to break them apart into new layers. This would be much easier to do if I could select all connected elements of an existing selection rather than having to painstakingly paint them by hand. Typically in modo or silo I could just double click on a polygon to select all polygons that are part of that mesh piece, or in modo, also use the "]" key as an alternative. I really miss this selection feature when doing retopology in 3dcoat. If it is there and I just haven't found it, awesome - if not, then consider it a request. =] Quote Link to comment Share on other sites More sharing options...
Advanced Member Polygoon Posted May 1, 2012 Advanced Member Report Share Posted May 1, 2012 I would also be interested to know about this if it's there, if not then +1 to the request. Quote Link to comment Share on other sites More sharing options...
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