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do lo
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I showed Andrew a video of someone modeling an automobile with ZBrush's recent polymodeling tools and he has been making an effort lately to make the Retopo Room more and more of a capable poly modeling toolset. It won't be an all-encompassing replacement for modeling in one's own 3D application, but it should provide decent ability to do much of that work in 3D Coat. In fact, it is already about 90% of the way there.

 

Once you've learned all the Retopo tools, including the Kitbashing capabilities already at your disposal, you'll see that you can currently do quite a bit of modeling right in the Retopo workspace. It needs soft/gradient selection and a few other things, but it's probably closer to being a full-fledged poly modeler than you may realize.

 

https://www.youtube.com/playlist?list=PLF62F3C31216D2794

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that great but, its not good enough. sounds like some half baked stuff you are leaving out there to try to please us . 3d coat has the potential to be better than zbrush if you would jusr learn from them and other software. 3d coat does instantly what takes zbrush longer with workarounds. you got to take these things (our requests) more seriously and put these things into 3d coat. then 3d coat wwill crush zbrush!.

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that great but, its not good enough. sounds like some half baked stuff you are leaving out there to try to please us . 3d coat has the potential to be better than zbrush if you would jusr learn from them and other software. 3d coat does instantly what takes zbrush longer with workarounds. you got to take these things (our requests) more seriously and put these things into 3d coat. then 3d coat wwill crush zbrush!.

Half-Baked? 3D Coat was NEVER intended to be a full-fledged modeling app. It was designed to handle tasks major 3D apps struggle with....dense meshes and high-end texture painting. Yet Andrew said he is going to try and continue adding more poly-modeling tools, so the user doesn't have to leave the app to do most modeling tasks.

 

With that said, it still will not be...nor are ZBrush's modeling tools...a total replacement for the modeling toolsets in major 3D apps. Why? Because those apps have been adding modeling tools and refining them for well over a decade. Then you have modeling plugins galore. 3D Coat (nor ZBrush) isn't suddenly going to overtake them, nor should he try to. There are many other feature requests many of us have long been waiting on...for improving things that already exist in the app....not adding stuff that the app was never intended to do. I've been guilty of asking for some of these modeling tools, and it does cause Andrew to lose focus a bit.

 

We still need Sculpt Layers in the Sculpt room...one of the most highly requested features. Andrew needs to consolidate the mesh structures of the Paint and Retopo room, and improve the layers masks in the Paint Room. Many other things on the To-Do list.

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The devs are working on it, but there is other priorities as Don said.

 

Example

 

do lo, let me suggest to read this article. Very informative and helpful. Ty ! :)

Ways to Help: Work on Feature Requests

 

Writing proposals is a bit of an art form in itself, and pretty difficult to do right! Asking for a copy of a feature in another application is almost always wrong because it doesn’t tell us the most important thing:

What we primarily need like to know is HOW you intend to use the feature.

This is the most important part.

All features are carefully considered in terms of the workflow they affect, and we will not start working on any feature unless we know why it is useful and how it is exactly used.

Even better, once we know how it’s used, we as developers can start thinking about what else we can do to make the workflow even more fluid!

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Example

Whaaaat? I had no idea the poly modeling tools in 3D-Coat were already so advanced! I guess there are some Retopo Room tools I haven't been using to full effect yet!

Carlosan, thank you! That video was awesome...but I wish there was an English version...

Edit: Well after watching that video I decided to try it out myself. A couple of hours messing around and I see the tools are somewhat limited, and a little buggy, but overall I'm pretty impressed! It's funny how those extrude tools have been there for a while, but I never really noticed. Andrew mentioned that he would be adding even more low poly modeling tools, so I'm excited to see what he adds next!

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Whaaaat? I had no idea the poly modeling tools in 3D-Coat were already so advanced! I guess there are some Retopo Room tools I haven't been using to full effect yet!

Carlosan, thank you! That video was awesome...but I wish there was an English version...

Edit: Well after watching that video I decided to try it out myself. A couple of hours messing around and I see the tools are somewhat limited, and a little buggy, but overall I'm pretty impressed! It's funny how those extrude tools have been there for a while, but I never really noticed. Andrew mentioned that he would be adding even more low poly modeling tools, so I'm excited to see what he adds next!

 

 

thats because 3d coat has few and old and not very good tutorial videos. zbrush has great helpful videos for their product. and 3d coat could be the best product out there if they added the tools necessary. all our ideas are what it takes to make 3d coat the greatest, but they need to be implemented. maybe they dont have enough programmers or maybe they think they dont need to be great. or maybe to lazy.. i dont know. but i wish it would happen and happen soon.

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hmmm maybe 3d coat should make a  3d coat modeler room separate  from the retopo room then... and improve the modeler tool in there to be more like zbrush, but even better.. and again, its not in enlish and i cant read the tool names . the subs help but jeez why cant  3d coat put more (all) of these  tuts in english??

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The video posted above is from a user, it's not officially from 3dc. As far as I'm aware, all official tutorials are in English. I think what you're annoyed by is that there aren't more users producing more tutorials on 3d coat, and you're right, compared to other software's and their user base, 3dc has a long way to go, but that's not the fault of the developer, it's down to people like you, me and everyone who enjoys 3dc to create the user based content that others can learn from. This is why the likes of Zbrush have grown to be so popular. 3dc has the potential in this area, but it's just not well known enough, maybe it joined too late to the party, maybe people just don't like switching software's once they've found something that suits them.

 

Either way it's a double edged sword. User tutorials = more users, but without the users to begin with, you don't get many user tutorials.

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LearnSquared is a REALLY good source for 3D Coat training, and student art from their courses are often from professionals in the field (polishing their craft). If you want to see how to model in 3D Coat, that would be one of the first to look at.

https://www.learnsquared.com/courses/intro-3d-concept-design/2-hardsurface-sculpting

 

 

There are some modeling videos on the 3D Coat Youtube channel, but you just have to take the time to look for them and watch.

https://www.youtube.com/user/PILGWAY3DCoat/playlists

 

Just because 3D Coat doesn't have a full-blown  POLY-modeling toolset, that does not mean it is behind the curve as a modeling app. In fact, many of the modeling tools we currently have are ones I have bugged Andrew to add over the past several years. The Kitbashing toolset was one of those. Many of the Pose tool improvements....including the addition of the FFD lattice, the ability to use the freeform lasso to select points and have the Transform gizmo instantly centered on it, the ability to hold the SHIFT key to move only the Gizmo, the custom gradient curve and strictness parameters, etc....I hassled Andrew, sometimes repeatedly, to get into 3D Coat.

 

All of these requests were made to make it a better VOXEL modeling toolset. It has it's own unique merits, mainly in how quickly you can shape, trim, perform boolean operations and kitbash...all without having to piddle with verts, edges and polys. There are still some areas it could use some added features and refinement, but it has come a long, long way. In fact, almost no one even knew you could model quite capably in 3D Coat until the V4 promo showed it doing so.

 

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why cant 3d coat produce videos of the quality that learned squared does. the quality and quantity of quality work produced would blow up exponentially. and quality artists would realize 3d coats potential and flock to 3d coat..

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I did write a response, outlining the issues involved, but I swiftly realised that it's probably only going to raise more questions with you.

 

Don't take this wrong way, it's a genuine curiosity based on how you post, but:

 

How old are you?

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I did write a response, outlining the issues involved, but I swiftly realised that it's probably only going to raise more questions with you.

 

Don't take this wrong way, it's a genuine curiosity based on how you post, but:

 

How old are you?

im glad u think u answered my suggestion but i fail to see any good tutorials on the site like zbrush... untill then i will stand by my suggeestion... age seems to be a problem for you. i hope u dont have any kids, they would hav a miserable life being talked to like you do... anyway MORE GOOD/CLEAR TUTORIALS PLEASE IN THE NEW 3D COAT CLASSROOM.. HAH!

 

actually i think i should work at 3d coat and make this software the best software in the business.... i would work for free cuz i love the program that much.... booya!!

seriously, gimme a call...

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I've seen learnsquared before, but dropping $100 minimum without even a little trailer/demo of what a user would be learning is incredibly off-putting. Have you seen the hard surface sculpting video from that link AbnRanger?

I agree and meant to send them a message requesting the same thing. There is a lot of their content on the 3D Coat Facebook page. There is an Intro video on their Concept Art page, so I'm not sure why they didn't do the same for all their courses. Seems pretty legit, though. Jama has a gallery page here and he's worked on some big productions.

 

https://www.learnsquared.com/courses/narrative-concept-art

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I agree and meant to send them a message requesting the same thing. There is a lot of their content on the 3D Coat Facebook page. There is an Intro video on their Concept Art page, so I'm not sure why they didn't do the same for all their courses. Seems pretty legit, though. Jama has a gallery page here and he's worked on some big productions.

 

https://www.learnsquared.com/courses/narrative-concept-art

thank you! you are always helpful!

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im glad u think u answered my suggestion 

 

This is why I'm curious about your age. I didn't answer your suggestion, and yet your response is to immediately jump on the defensive and assume that I had tried and failed. There was no attempt, I make that quite clear in the very first sentence. I shouldn't be asking you for your age, I know that, but as I said it's a genuine curiosity, you remind me of how I used to post on forums about 15 years ago, I'm not trying to make fun of you.

 

You've almost stumbled onto the answer yourself there though, and I know we've talked about this a bit before in this thread, but the users are often the key to a software's success, you absolutely should do tutorials if you want to do them. Your suggestion of "do quality tutorials" isn't some magical new idea that nobody has ever thought about, the issue is time and resources. The actual developers of the software are busy making the software. You'd be surprised to learn that the vast majority of official 3d coat videos are from AbnRanger, and he's just like you and me, a guy who uses 3d coat, the only difference is he's not whining on a forum every day, and instead is actually doing something and producing videos. To my knowledge (correct me if I'm wrong) but he's not a 3d coat employee, he does the videos for free.

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AbnRanger is indispensable to learning 3D-Coat. However, this exchange has come to resemble the old "burr under the saddle" syndrome. Modes of expression can vary so widely that misunderstandings (as I know from experience) are both mysterious and inevitable. ;)

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all anyone can ask for is a simple answer like, we are working on it or thats a good idea we will look at it, or thats not useful because...

not question bout my age, gender, race... geez... really!!

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