Contributor Michaelgdrs Posted April 22, 2016 Contributor Report Share Posted April 22, 2016 This is part 1 of the 80.lv interview i gave recently. GO GO PROCEDURAL AND VOXELS!!! http://80.lv/articles/using-houdini-in-game-development-workflow/ 2 Quote Link to comment Share on other sites More sharing options...
Contributor TimmyZDesign Posted April 22, 2016 Contributor Report Share Posted April 22, 2016 Cool article! Congrats! I was wondering if there are any mocap retargeting tools, or autorig tools in Houdini? Also any good renderfarms that support Houdini? 1 Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted April 22, 2016 Author Contributor Report Share Posted April 22, 2016 Thanks Timmy. Yes , you can use Mocap Biped for motion capture. Yes for auto rigs too , starting from a hand to a full ik body. For Houdini render farms here is a list with almost all render farms available. Some do support Houdini as well. http://rentrender.com/all-render-farms-list/ 1 Quote Link to comment Share on other sites More sharing options...
Contributor TimmyZDesign Posted April 22, 2016 Contributor Report Share Posted April 22, 2016 Thank you Michael! Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted April 22, 2016 Author Contributor Report Share Posted April 22, 2016 No worries. Quote Link to comment Share on other sites More sharing options...
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