Advanced Member herve_bis Posted April 28, 2012 Advanced Member Report Share Posted April 28, 2012 ZB has it and it's very useful... Creased Edges: This will maintain the creased edge when smoothed out. thanks h/ Quote Link to comment Share on other sites More sharing options...
Advanced Member johnnycore Posted April 28, 2012 Advanced Member Report Share Posted April 28, 2012 Are you sculpting in voxel or surface mode? You can try using the TSmooth tool when you're in surface mode at a low value, works quite ok for me.. Quote Link to comment Share on other sites More sharing options...
Advanced Member herve_bis Posted April 29, 2012 Author Advanced Member Report Share Posted April 29, 2012 Thanks Johnny, ...yes but what about Voxel mode...? Quote Link to comment Share on other sites More sharing options...
Advanced Member johnnycore Posted April 29, 2012 Advanced Member Report Share Posted April 29, 2012 Hmm.. well I usually dont sculpt in Voxel mode, only to create some volume to sculpt with in surface mode. Anyways: I tried some stuff.. it is not possible to do such a thing in voxel mode, I think this has to do with the fact that voxels are always uniform divided. However I found a workaround.. you can make some creased edges in voxel mode, from here go to surface mode (your model stays the same) use the TSmooth at a low setting and revert back to voxel mode.. Not sure if this is the right way to do so but I dont know anything else I could try.. Quote Link to comment Share on other sites More sharing options...
Advanced Member herve_bis Posted April 30, 2012 Author Advanced Member Report Share Posted April 30, 2012 ahh thanks for that Johnny, I will try it today.. that might work.. h/ Quote Link to comment Share on other sites More sharing options...
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