Advanced Member kenmo Posted February 9, 2016 Advanced Member Report Share Posted February 9, 2016 I found a free seamless, tileable brick texture and I made a smart material. However when I am painting on a model object the bricks are too big. How do I reduce the size of the bricks in the smart material without having to recreate the smart material? I am using the cylinder mapping and not from camera mapping. I do know how to resize when using the camera mapping but not the other mapping modes like cylinder, cube or spherical. many thanks... Ken 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Solution kenmo Posted February 9, 2016 Author Advanced Member Solution Report Share Posted February 9, 2016 Wow...3DCoat is amazingly easy. I found out the answer just by playing around. It's the magnify glass icon in the preview option... Sorry for the post... 1 Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted February 9, 2016 Contributor Report Share Posted February 9, 2016 Don't apologize for a tip! Thanks for the info. 1 Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted February 10, 2016 Contributor Report Share Posted February 10, 2016 Tony is right , do not apologize for a tip , many new users may have the same question as well. P.S Ohhhh yessss 3D Coat is soo easy to use and understand . Quote Link to comment Share on other sites More sharing options...
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