Advanced Member alvordr Posted December 31, 2012 Advanced Member Report Share Posted December 31, 2012 I'm sure this is normal, but I often can't go back via the applink from ZB to 3D Coat, I believe due to the increased poly count. Can the applink be adjusted such that it goes to the lowest "acceptable" subdivision level or decimation, such that it will always open up in 3D Coat? Quote Link to comment Share on other sites More sharing options...
Advanced Member alvordr Posted December 31, 2012 Advanced Member Report Share Posted December 31, 2012 Mine works from ZB to 3DC, as long as the poly counts are reasonable. That said, it won't load 3DC automatically. I have to open 3DC and then it sends the model over. Using 3DC version 3.7.18F and ZB 4R4 Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted January 9, 2013 Advanced Member Report Share Posted January 9, 2013 Hi, I've just installed the Zbrush Applink to Zbrush 4R5 but once I fire up Zbrush the linker to 3d coat is not to be found. Not in Preferences nor in ZPlugins. Quote Link to comment Share on other sites More sharing options...
Advanced Member alvordr Posted January 10, 2013 Advanced Member Report Share Posted January 10, 2013 Well that path looks off anyway...perhaps just take off that last directory in the path. Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted January 10, 2013 Advanced Member Report Share Posted January 10, 2013 Well that path looks off anyway...perhaps just take off that last directory in the path. That worked alvodr. Thanks Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted January 10, 2013 Advanced Member Report Share Posted January 10, 2013 Yay! It works now. Quote Link to comment Share on other sites More sharing options...
Advanced Member alvordr Posted January 10, 2013 Advanced Member Report Share Posted January 10, 2013 Glad I could help. Quote Link to comment Share on other sites More sharing options...
New Member mr. walrus Posted January 19, 2013 New Member Report Share Posted January 19, 2013 Has there been an update for the latest version of Zbrush which is 4R5? I still can't get my retopo mesh back from 3d coat. I can send my model to be painted in 3d coat and get the paint information back but in terms of getting back my retopoed mesh, I can't at the moment. Am I doing something wrong? I read through the posts in this thread to try and solve the problem with meshes not coming back from 3d coat but nothing seems to help at all. Any idea why 3d coat won't send my mesh back to Zbrush? Maybe the files are put in the wrong place? Quote Link to comment Share on other sites More sharing options...
Advanced Member alvordr Posted January 20, 2013 Advanced Member Report Share Posted January 20, 2013 Not sure. All you have to do though is manually export to OBJ and then reimport manually in ZBrush. Apply your textures, etc. That should be it. Let me know if this isn't working for you. Quote Link to comment Share on other sites More sharing options...
New Member mr. walrus Posted January 20, 2013 New Member Report Share Posted January 20, 2013 Not sure. All you have to do though is manually export to OBJ and then reimport manually in ZBrush. Apply your textures, etc. That should be it. Let me know if this isn't working for you. I was hoping my retopoed mesh would be exported back to Zbrush from 3d coat like a Goz like functionality where it automatically updates the base mesh topology after doing some retopology in 3d coat. It saves me the time to actually go into the file menu, export the retopoed mesh, and give it a filename which at times can be a bit cumbersome without having to stop and create a file. Applying the textures I had no problems with so that is not an issue for me. You can drop the reference mesh and your retopo mesh in 3d coat then why not have an option or functionality to send the retopoed mesh back to Zbrush? Quote Link to comment Share on other sites More sharing options...
PolyHertz Posted May 22, 2013 Report Share Posted May 22, 2013 Just tried this and it doesn't work It says "Error: DLL::ExchBegin() failed!" after I tell it to export from ZBrush to 3DC for per-pixel painting. Anything I can do about this? I'm using the latest versions of both ZBrush and 3DCoat. Quote Link to comment Share on other sites More sharing options...
Advanced Member JoseConseco Posted July 7, 2013 Advanced Member Report Share Posted July 7, 2013 Not good. Uv model seems to be broken after importing onto zbrush. Texture is there but uv not. I guess this plugin is no longer developed... Quote Link to comment Share on other sites More sharing options...
Taros Posted July 14, 2013 Report Share Posted July 14, 2013 Important infos for AppLink users who have problems: http://3d-coat.com/forum/index.php?showtopic=10198&p=96605 Best wishes Chris Quote Link to comment Share on other sites More sharing options...
Taros Posted July 14, 2013 Report Share Posted July 14, 2013 Important infos for AppLink users who have problems: http://3d-coat.com/forum/index.php?showtopic=10198&p=96605 Best wishes Chris Quote Link to comment Share on other sites More sharing options...
Advanced Member Jake_H Posted August 8, 2013 Advanced Member Report Share Posted August 8, 2013 Hi Folks Has anyone tested this in ZB 4.6 ? Thanks Jake Quote Link to comment Share on other sites More sharing options...
Member giovannyarce Posted January 10, 2014 Member Report Share Posted January 10, 2014 This need to be fix and let the users know in the download link, I was fighting with zbrush to make the applink work without any luck , I also did not notice this post have 3 more pages of conversation... so I was so lost. Quote Link to comment Share on other sites More sharing options...
Member giovannyarce Posted January 10, 2014 Member Report Share Posted January 10, 2014 By the way, I'm using 4r6 and still have no luck installing it even changing the path to the zplug of 4r6 and downloading the version 5 of the applink. Quote Link to comment Share on other sites More sharing options...
Advanced Member JimB Posted January 11, 2014 Advanced Member Report Share Posted January 11, 2014 (edited) I thought I'd give the plugin a try since I have ZB4R6, After you unzip (do not install) copy the the two files to your ZBrush 4R6 /Startup/Plugs folder and run ZB, the plugin should now show in "ZPlugin" 3DCoat. I have not yet tried all the functions but I was able to "Drop" in a ZB model to 3DCoat. On reflection It will be easier to let the plugin install to "ZBrush 4.0" then copy the files as above. I unzipped then extracted the two files from the exe using 7-Zip. Edited January 11, 2014 by JimB Quote Link to comment Share on other sites More sharing options...
Member DarkEdge Posted April 6, 2014 Member Report Share Posted April 6, 2014 (edited) Here are the 2 existing ZBrush applink files zipped up in the correct folder hierarchy for Zbrush 4R6. Choose extract files and work your way to your Zbrush install, Use Extract and Replace. For example mine is: C/ProgramFiles/Pixologic/ ...and then just unzip. ZBrush 4R6 ZAppLink.zip Edited April 6, 2014 by DarkEdge 1 Quote Link to comment Share on other sites More sharing options...
Member giovannyarce Posted April 6, 2014 Member Report Share Posted April 6, 2014 DarkEdge, thanks for this, now I can bring my zbrush models to 3dcoat, but still, I can't bring them back to zbrush... any solutions to this? Quote Link to comment Share on other sites More sharing options...
Member The.Great.ESCape Posted April 20, 2014 Member Report Share Posted April 20, 2014 (edited) I can send from ZB 4r6 to 3DC 4. Getting anything back into ZB is problematic though... normals/visible faces get inverted and it's not smart enough to automatically choose compatible image formats for textures or get them get them back into ZB properly. Ideally the applinks would automatically filter out incompatible options when sending assets back to "original application" even if that means having the user selecting what application before sending it back. I've had limited success getting models back in, but I've yet to successfully send results from using PTex back to ZB which would be very nice to be able to do since ZB is yet to adopt PTex. These apps would be very complimentary if they communicated easily. As is have to export and flip some things around to get something back into ZB. Then again I am not an expert and maybe I am missing a setting. If someone else has things working it would be awesome to get a point in the right direction. Edited April 20, 2014 by The.Great.ESCape Quote Link to comment Share on other sites More sharing options...
New Member Piosio Posted February 4, 2015 New Member Report Share Posted February 4, 2015 Hello! Zbrush 4r7 is avaible in x64 version. Current version of coat_zbrush_applink.dll is compiled for x32 bits.Can someone who created this library compile it for x64 architecture ? Thanks 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 11, 2015 Report Share Posted April 11, 2015 This Applink doesn't work any more. For Zbrush R7 64 it needs to be remade to support the 64bit version and also the 32 bit version needs a revision, so that it installs in the appropriate folder. Quote Link to comment Share on other sites More sharing options...
Advanced Member Richard A. Posted May 1, 2015 Advanced Member Report Share Posted May 1, 2015 OMG. this is awesome. I just found this Applink looking over this other website called Vectorized Nature. THANKS! Quote Link to comment Share on other sites More sharing options...
Member JackMcRip Posted May 26, 2015 Member Report Share Posted May 26, 2015 At me 3D-Coat Applink install into the wrong folder! In my "Pixologic\ZBrush 4R7\" folder was create a new folder "ZBrush 4" into this was "Zstartup" and "Zplugs". Into this folder was the plugin. After change folder Applink Zbrush 4R7 running :-) Quote Link to comment Share on other sites More sharing options...
Member JackMcRip Posted May 26, 2015 Member Report Share Posted May 26, 2015 But only in 32 Bit :-( At the Update Zbrush 4R7 there is a 64 Bit Version! Is there a chance to get a 64Bit Plugin? The Plugin is shown in ZBrush. But I get a Error after i choose what i want to do with the model. 2 Quote Link to comment Share on other sites More sharing options...
Advanced Member Richard A. Posted May 26, 2015 Advanced Member Report Share Posted May 26, 2015 Yea, I'm the same... I use only the 64 bit version of ZBrush. This app link needs an update to include a 64 bit. 2 Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted May 31, 2015 Advanced Member Report Share Posted May 31, 2015 Me three 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Mykyl Posted May 31, 2015 Advanced Member Report Share Posted May 31, 2015 (edited) edited Edited May 31, 2015 by Mykyl Quote Link to comment Share on other sites More sharing options...
Advanced Member Laticis Posted June 7, 2015 Advanced Member Report Share Posted June 7, 2015 +1 64bit 3DCoat / ZBrush4R7 Applink Quote Link to comment Share on other sites More sharing options...
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