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IDProjectCategoryView StatusDate SubmittedLast Update
00004283D-Coat v3.xRender roompublic2011-11-12 22:182011-11-15 13:52
Assigned ToAndrew 
PlatformApple MacintoshOSOS XOS Version10.6
Product Version3.7 
Target VersionFixed in Version 
Summary0000428: No shadow casting in surface mode?
DescriptionIt was happening in the previews version too.
Now I thought it was working.
I did this as a test too:
merged a huge enough zb mesh 0000011:0000002 M (without voxelizing)
It was rendered fine, casted shadows on until I tried to work with LC tools on it. No shadows then.
I saved, rebooted but still nothing.
It's a major issue for me, a preview render is very important. Of low priority though.
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michalis (reporter)
2011-11-12 22:58

Rechecked this.
I can reproduce it.
It's the LC tools. It doesn't happen at once, only after 5-10 strokes.
It doesn't happen just because beta tools are enabled. I could work for 10 mins without stretching but only when I tried an LC tool (creese) , shadow casting disappeared. It will come back if I drop it to voxels or after baking.
Andrew (administrator)
2011-11-15 13:52

fixed in 3.7.01

- Issue History
Date Modified Username Field Change
2011-11-12 22:18 michalis New Issue
2011-11-12 22:18 michalis Status new => assigned
2011-11-12 22:18 michalis Assigned To => Andrew
2011-11-12 22:58 michalis Note Added: 0001272
2011-11-15 13:52 Andrew Note Added: 0001277
2011-11-15 13:52 Andrew Status assigned => resolved
2011-11-15 13:52 Andrew Resolution open => fixed

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