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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000428||3D-Coat v3.x||Render room||public||2011-11-12 22:18||2011-11-15 13:52|
|Platform||Apple Macintosh||OS||OS X||OS Version||10.6|
|Target Version||Fixed in Version|
|Summary||0000428: No shadow casting in surface mode?|
|Description||It was happening in the previews version too.|
Now I thought it was working.
I did this as a test too:
merged a huge enough zb mesh 0000011:0000002 M (without voxelizing)
It was rendered fine, casted shadows on until I tried to work with LC tools on it. No shadows then.
I saved, rebooted but still nothing.
It's a major issue for me, a preview render is very important. Of low priority though.
|Tags||No tags attached.|
I can reproduce it.
It's the LC tools. It doesn't happen at once, only after 5-10 strokes.
It doesn't happen just because beta tools are enabled. I could work for 10 mins without stretching but only when I tried an LC tool (creese) , shadow casting disappeared. It will come back if I drop it to voxels or after baking.
|fixed in 3.7.01|
|2011-11-12 22:18||michalis||New Issue|
|2011-11-12 22:18||michalis||Status||new => assigned|
|2011-11-12 22:18||michalis||Assigned To||=> Andrew|
|2011-11-12 22:58||michalis||Note Added: 0001272|
|2011-11-15 13:52||Andrew||Note Added: 0001277|
|2011-11-15 13:52||Andrew||Status||assigned => resolved|
|2011-11-15 13:52||Andrew||Resolution||open => fixed|
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