Use LMB to add new points to the spline script: cmd("$PictTool); | ||
Apply_HINT | ||
What to do? This droplist specifies what action will be applied along the curve, such as painting and erasing | ||
Depth Textures This image will be used to determine the relative height and depth of the image plane. Adjust the overall displacement with the 'Depth scale' slider | ||
Color Texture The color texture to be used in cube-mapping | ||
Glossiness Texture Select a texture for the Glossiness channel | ||
MetalTexture | ||
Number of Tiles Specify the number of times to repeat the tile Default value: 1 Max value: 10 | ||
Falloff This slider adjusts the amount of blending applied to the outer edges of the splined image Default value: 0 Max value: 1 | ||
Extrusion Adjust this slider in a positive direction to raise the image texture off the surface. Use a negative value to sink the image texture into the surface Default value: -1 Max value: 1 | ||
Ignore Back Faces With this option enabled, back facing polygons are not automatically selected when using the rectangle tool | ||
Closed Curve Draw a closed curve | ||
Depth Modulator The depth modulator for all curves Default value: 0 Max value: 2 | ||
Width Modulator The width modulator for the entire curve Default value: 0 Max value: 2 | ||
Color Modulator The opacity modulator for the entire curve Default value: 0 Max value: 2 | ||
2 2 | ||
Transform the current combination of points to a circle if possible | ||
Transform the current combination of points to a line if possible | ||
2 2 | ||
Subdivide the curve | ||
Set an equal distance between each point | ||
This mode allows you to toggle the hardness of the vertex in a spline by clicking on the vertex. Press ESC to cancel this mode | ||
D | ||
2 2 | ||
Save the current spline and image settings to a file | ||
Load spline and image settings from a file | ||