{"id":14021,"date":"2026-05-14T07:26:05","date_gmt":"2026-05-14T07:26:05","guid":{"rendered":"https:\/\/3dcoat.com\/documentation\/?post_type=manual_documentation&#038;p=14021"},"modified":"2026-05-14T07:26:08","modified_gmt":"2026-05-14T07:26:08","slug":"pattern","status":"publish","type":"manual_documentation","link":"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/gpu-nodes\/pattern\/","title":{"rendered":"Pattern"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\" id=\"pattern-nodes-documentation\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Overview:<\/strong>&nbsp;Pattern nodes generate procedural 2D textures, geometric shapes, and noise structures. They are the building blocks for creating complex seamless materials, masks, and surface details like tiles, wood grains, and cellular structures.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"asymmetricblocks\">AsymmetricBlocks<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Description:<\/strong>&nbsp;Generates an asymmetric block pattern (tiles of varying sizes).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Inputs and Settings:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>fragCoord<\/strong>\u00a0(2D Vector)<\/li>\n\n\n\n<li><strong>Radius<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>Randomise<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>MaskThreshold<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>Sharpness<\/strong>\u00a0(Number (Float))<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Outputs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Blocks<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>BlockSize<\/strong>\u00a0(2D Vector)<\/li>\n\n\n\n<li><strong>LocalUV<\/strong>\u00a0(2D Vector)<\/li>\n\n\n\n<li><strong>Corners<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>ColorId<\/strong>\u00a0(4D Vector)<\/li>\n\n\n\n<li><strong>Mask<\/strong>\u00a0(Number (Float))<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"cairotiles\">CairoTiles<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Description:<\/strong>&nbsp;Generates a &#8216;Cairo pentagonal tiling&#8217; pattern.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Inputs and Settings:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>fragCoord<\/strong>\u00a0(2D Vector)<\/li>\n\n\n\n<li><strong>Pattern<\/strong>\u00a0(Number (Float))<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Outputs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>DistanceToCenter<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>ColorID<\/strong>\u00a0(4D Vector)<\/li>\n\n\n\n<li><strong>DistanceToBorder<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>CellType<\/strong>\u00a0(3D Vector \/ Color)<\/li>\n\n\n\n<li><strong>CellSide<\/strong>\u00a0(3D Vector \/ Color)<\/li>\n\n\n\n<li><strong>CellIdx<\/strong>\u00a0(2D Vector)<\/li>\n\n\n\n<li><strong>CellUV<\/strong>\u00a0(2D Vector)<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"hexagon\">Hexagon<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Description:<\/strong>&nbsp;Generates a classic hexagonal pattern (honeycomb).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Outputs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>BoxDisplacement<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>BoxSides<\/strong>\u00a0(4D Vector)<\/li>\n\n\n\n<li><strong>BoxUpperSide<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>BoxLeftSide<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>BoxRightSide<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>DistanceToCenter<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>DistanceToBorder<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>HexagonIndex<\/strong>\u00a0(2D Vector)<\/li>\n\n\n\n<li><strong>ColorID<\/strong>\u00a0(4D Vector)<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"hexagonprime\">HexagonPrime<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Description:<\/strong>&nbsp;Improved hexagonal pattern generator with additional UV outputs for each face.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Outputs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>BoxDisplacement<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>BoxSides<\/strong>\u00a0(4D Vector)<\/li>\n\n\n\n<li><strong>BoxUpperSide<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>BoxLeftSide<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>BoxRightSide<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>DistanceToCenter<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>DistanceToBorder<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>HexagonIndex<\/strong>\u00a0(2D Vector)<\/li>\n\n\n\n<li><strong>ColorID<\/strong>\u00a0(4D Vector)<\/li>\n\n\n\n<li><strong>FaceUV<\/strong>\u00a0(2D Vector)<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"simpletile\">SimpleTile<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Description:<\/strong>&nbsp;Generates a simple square or rectangular tile with offsets and seam variations.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Inputs and Settings:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Size<\/strong>\u00a0(2D Vector)<\/li>\n\n\n\n<li><strong>Border<\/strong>\u00a0(2D Vector)<\/li>\n\n\n\n<li><strong>BorderMaskContrast<\/strong>\u00a0(2D Vector)<\/li>\n\n\n\n<li><strong>RowShift<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>RowShiftVariation<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>WidthVariation<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>Scale<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>Skew<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>SkewVariation<\/strong>\u00a0(Number (Float))<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Outputs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>TileUV<\/strong>\u00a0(2D Vector)<\/li>\n\n\n\n<li><strong>UV<\/strong>\u00a0(2D Vector)<\/li>\n\n\n\n<li><strong>TileIndex<\/strong>\u00a0(2D Vector)<\/li>\n\n\n\n<li><strong>FaceHeight<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>BorderMask<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>BorderHeight<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>ColorId<\/strong>\u00a0(4D Vector)<\/li>\n\n\n\n<li><strong>EdgeDir<\/strong>\u00a0(2D Vector)<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"simplewood\">SimpleWood<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Description:<\/strong>&nbsp;Generates a basic procedural wood texture with growth rings and fibers.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Inputs and Settings:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>fragCoord<\/strong>\u00a0(3D Vector \/ Color)<\/li>\n\n\n\n<li><strong>NoiseSize<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>Noise<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>CircleSizePower<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>CenterNoise<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>Hairiness<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>HairinessSize<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>HairnessSelective<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>BranchCurvSize<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>BranchCurv<\/strong>\u00a0(Number (Float))<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Outputs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>CircleID<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>DistanceToCoreCenter<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>CirclesMask<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>DistanceToCenter<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>HairinessMask<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>NoisedPolarUV<\/strong>\u00a0(2D Vector)<\/li>\n\n\n\n<li><strong>PolarUVW<\/strong>\u00a0(3D Vector \/ Color)<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"tiledvoronoi\">TiledVoronoi<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Description:<\/strong>&nbsp;Generates a tiled (seamlessly repeating) Voronoi pattern.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Inputs and Settings:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>NUM_CELLS<\/strong>\u00a0(Integer)<\/li>\n\n\n\n<li><strong>TileSizeX<\/strong>\u00a0(Integer)<\/li>\n\n\n\n<li><strong>TileSizeY<\/strong>\u00a0(Integer)<\/li>\n\n\n\n<li><strong>ScaleX<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>fragCoord<\/strong>\u00a0(2D Vector)<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Outputs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>PolarUV<\/strong>\u00a0(2D Vector)<\/li>\n\n\n\n<li><strong>LocalUV<\/strong>\u00a0(2D Vector)<\/li>\n\n\n\n<li><strong>FacePos<\/strong>\u00a0(2D Vector)<\/li>\n\n\n\n<li><strong>PointShift<\/strong>\u00a0(2D Vector)<\/li>\n\n\n\n<li><strong>DistanceToPoint<\/strong>\u00a0(4D Vector)<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"tiles\">Tiles<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Description:<\/strong>&nbsp;Basic generator for simple square tiling.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Inputs and Settings:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Size<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>Edge<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>face_tone<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>edge_tone<\/strong>\u00a0(Number (Float))<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"voronoi2d\">Voronoi2D<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Description:<\/strong>&nbsp;Generates a classic 2D Voronoi pattern (similar to cells or cracked earth).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Inputs and Settings:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>fragCoord<\/strong>\u00a0(2D Vector)<\/li>\n\n\n\n<li><strong>Noise<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>Blur<\/strong>\u00a0(Number (Float))<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Outputs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>DistanceToPoint<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>ColorID<\/strong>\u00a0(Color (RGBA))<\/li>\n\n\n\n<li><strong>RelativeCenter<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>SharpCenter<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>DistanceToBorder<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>CellLocalUV<\/strong>\u00a0(2D Vector)<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n","protected":false},"author":6,"featured_media":0,"parent":14001,"menu_order":0,"template":"","manualdocumentationcategory":[9,193],"manual_doc_tag":[],"class_list":["post-14021","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-manual","manualdocumentationcategory-nodes"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Pattern - 3DCoat dokumentation<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/gpu-nodes\/pattern\/\" \/>\n<meta property=\"og:locale\" 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They are the building blocks for creating complex seamless materials, masks, and surface details like tiles, wood grains, and cellular structures. AsymmetricBlocks Description:&nbsp;Generates an asymmetric block pattern (tiles of varying sizes). Inputs and Settings: Outputs: CairoTiles Description:&nbsp;Generates a &#8216;Cairo pentagonal tiling&#8217; pattern. 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They are the building blocks for creating complex seamless materials, masks, and surface details like tiles, wood grains, and cellular structures. AsymmetricBlocks Description:&nbsp;Generates an asymmetric block pattern (tiles of varying sizes). Inputs and Settings: Outputs: CairoTiles Description:&nbsp;Generates a &#8216;Cairo pentagonal tiling&#8217; pattern. 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