{"id":14026,"date":"2026-05-14T07:31:01","date_gmt":"2026-05-14T07:31:01","guid":{"rendered":"https:\/\/3dcoat.com\/documentation\/?post_type=manual_documentation&#038;p=14026"},"modified":"2026-05-14T07:31:06","modified_gmt":"2026-05-14T07:31:06","slug":"shadertoy","status":"publish","type":"manual_documentation","link":"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/gpu-nodes\/shadertoy\/","title":{"rendered":"ShaderToy"},"content":{"rendered":"\n<p id=\"shadertoy-nodes-documentation\"><\/p>\n\n\n\n<p><strong>Overview:<\/strong>\u00a0These nodes serve as an example of how easily shaders can be ported from ShaderToy to our node system, since our nodes are written in a language based on GLSL.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p>Note<\/p>\n\n\n\n<p>Nodes in this category are ports of popular shaders from&nbsp;<a href=\"http:\/\/shadertoy.com\/\">Shadertoy.com<\/a>. They generate complex and beautiful procedural effects (noise, waves, plasma) based on mathematics.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"3dsimplexnoiseworms\">3dSimplexNoiseWorms<\/h2>\n\n\n\n<p><strong>Description:<\/strong>&nbsp;Shader 3dSimplexNoiseWorms, ported from Shadertoy to create complex visual effects or noise.<\/p>\n\n\n\n<p><strong>Inputs and Settings:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Projection<\/strong>\u00a0(Dropdown): Options: UV, Top, Left, Front<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"crookedbricks\">CrookedBricks<\/h2>\n\n\n\n<p><strong>Description:<\/strong>&nbsp;Shader CrookedBricks, ported from Shadertoy to create complex visual effects or noise.<\/p>\n\n\n\n<p><strong>Inputs and Settings:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Projection<\/strong>\u00a0(Dropdown): Options: UV, Top, Left, Front<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"looping3dnoise\">Looping3DNoise<\/h2>\n\n\n\n<p><strong>Description:<\/strong>&nbsp;Shader Looping3DNoise, ported from Shadertoy to create complex visual effects or noise.<\/p>\n\n\n\n<p><strong>Inputs and Settings:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Projection<\/strong>\u00a0(Dropdown): Options: UV, Top, Left, Front<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"noisewave2d\">NoiseWave2D<\/h2>\n\n\n\n<p><strong>Description:<\/strong>&nbsp;Shader NoiseWave2D, ported from Shadertoy to create complex visual effects or noise.<\/p>\n\n\n\n<p><strong>Inputs and Settings:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Projection<\/strong>\u00a0(Dropdown): Options: UV, Top, Left, Front<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"texturedtorus\">TexturedTorus<\/h2>\n\n\n\n<p><strong>Description:<\/strong>&nbsp;Shader TexturedTorus, ported from Shadertoy to create complex visual effects or noise.<\/p>\n\n\n\n<p><strong>Inputs and Settings:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Projection<\/strong>\u00a0(Dropdown): Options: UV, Top, Left, Front<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"voronoimetrics\">VoronoiMetrics<\/h2>\n\n\n\n<p><strong>Description:<\/strong>&nbsp;Shader VoronoiMetrics, ported from Shadertoy to create complex visual effects or noise.<\/p>\n\n\n\n<p><strong>Inputs and Settings:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Projection<\/strong>\u00a0(Dropdown): Options: UV, Top, Left, Front<\/li>\n<\/ul>\n\n\n\n<p><strong>Outputs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Center<\/strong>\u00a0(Color (RGBA))<\/li>\n\n\n\n<li><strong>Cell<\/strong>\u00a0(Color (RGBA))<\/li>\n\n\n\n<li><strong>Sharp<\/strong>\u00a0(Color (RGBA))<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"waveletnoise\">WaveletNoise<\/h2>\n\n\n\n<p><strong>Description:<\/strong>&nbsp;Shader WaveletNoise, ported from Shadertoy to create complex visual effects or noise.<\/p>\n\n\n\n<p><strong>Inputs and Settings:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Projection<\/strong>\u00a0(Dropdown): Options: UV, Top, Left, Front<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"circles\">circles<\/h2>\n\n\n\n<p><strong>Description:<\/strong>&nbsp;Shader circles, ported from Shadertoy to create complex visual effects or noise.<\/p>\n\n\n\n<p><strong>Inputs and Settings:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Projection<\/strong>\u00a0(Dropdown): Options: UV, Top, Left, Front<\/li>\n\n\n\n<li><strong>Noise<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>Blur<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>fragCoord<\/strong>\u00a0(2D Vector)<\/li>\n<\/ul>\n\n\n\n<p><strong>Outputs:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>DistanceToPoint<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>ColorID<\/strong>\u00a0(Color (RGBA))<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"plasma\">plasma<\/h2>\n\n\n\n<p><strong>Description:<\/strong>&nbsp;Shader plasma, ported from Shadertoy to create complex visual effects or noise.<\/p>\n\n\n\n<p><strong>Inputs and Settings:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Projection<\/strong>\u00a0(Dropdown): Options: UV, Top, Left, Front<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"voronoi\">voronoi<\/h2>\n\n\n\n<p><strong>Description:<\/strong>&nbsp;Shader voronoi, ported from Shadertoy to create complex visual effects or noise.<\/p>\n\n\n\n<p><strong>Inputs and Settings:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Projection<\/strong>\u00a0(Dropdown): Options: UV, Top, Left, Front<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"voronoi2\">voronoi2<\/h2>\n\n\n\n<p><strong>Description:<\/strong>&nbsp;Shader voronoi2, ported from Shadertoy to create complex visual effects or noise.<\/p>\n\n\n\n<p><strong>Inputs and Settings:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Projection<\/strong>\u00a0(Dropdown): Options: UV, Top, Left, Front<\/li>\n\n\n\n<li><strong>blur<\/strong>\u00a0(Number (Float))<\/li>\n\n\n\n<li><strong>noise<\/strong>\u00a0(Number (Float))<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"wood\">wood<\/h2>\n\n\n\n<p><strong>Description:<\/strong>&nbsp;Shader wood, ported from Shadertoy to create complex visual effects or noise.<\/p>\n\n\n\n<p><strong>Inputs and Settings:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Projection<\/strong>\u00a0(Dropdown): Options: UV, Top, Left, Front<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n","protected":false},"author":6,"featured_media":0,"parent":14001,"menu_order":0,"template":"","manualdocumentationcategory":[9,193],"manual_doc_tag":[],"class_list":["post-14026","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-manual","manualdocumentationcategory-nodes"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>ShaderToy - 3DCoat Documentation<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/gpu-nodes\/shadertoy\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"ShaderToy - 3DCoat Documentation\" \/>\n<meta property=\"og:description\" content=\"Overview:\u00a0These nodes serve as an example of how easily shaders can be ported from ShaderToy to our node system, since ...\" \/>\n<meta property=\"og:url\" content=\"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/gpu-nodes\/shadertoy\/\" \/>\n<meta property=\"og:site_name\" content=\"3DCoat Documentation\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/3DCoat\" \/>\n<meta property=\"article:modified_time\" content=\"2026-05-14T07:31:06+00:00\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:site\" content=\"@3DCoatOfficial\" \/>\n<meta name=\"twitter:label1\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data1\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/gpu-nodes\/shadertoy\/\",\"url\":\"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/gpu-nodes\/shadertoy\/\",\"name\":\"ShaderToy - 3DCoat Documentation\",\"isPartOf\":{\"@id\":\"https:\/\/3dcoat.com\/documentation\/#website\"},\"datePublished\":\"2026-05-14T07:31:01+00:00\",\"dateModified\":\"2026-05-14T07:31:06+00:00\",\"breadcrumb\":{\"@id\":\"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/gpu-nodes\/shadertoy\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/gpu-nodes\/shadertoy\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/gpu-nodes\/shadertoy\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/3dcoat.com\/documentation\/nl_NL\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Node System\",\"item\":\"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/\"},{\"@type\":\"ListItem\",\"position\":3,\"name\":\"GPU Nodes\",\"item\":\"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/gpu-nodes\/\"},{\"@type\":\"ListItem\",\"position\":4,\"name\":\"ShaderToy\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/3dcoat.com\/documentation\/#website\",\"url\":\"https:\/\/3dcoat.com\/documentation\/\",\"name\":\"3DCoat Documentation\",\"description\":\"Information about starting to use and learning how to use all the features of the 3DCoat.\",\"publisher\":{\"@id\":\"https:\/\/3dcoat.com\/documentation\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/3dcoat.com\/documentation\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Organization\",\"@id\":\"https:\/\/3dcoat.com\/documentation\/#organization\",\"name\":\"Pilgway\",\"url\":\"https:\/\/3dcoat.com\/documentation\/\",\"logo\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/3dcoat.com\/documentation\/#\/schema\/logo\/image\/\",\"url\":\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/logo3DCoatWhite-1.png\",\"contentUrl\":\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/logo3DCoatWhite-1.png\",\"width\":876,\"height\":190,\"caption\":\"Pilgway\"},\"image\":{\"@id\":\"https:\/\/3dcoat.com\/documentation\/#\/schema\/logo\/image\/\"},\"sameAs\":[\"https:\/\/www.facebook.com\/3DCoat\",\"https:\/\/x.com\/3DCoatOfficial\",\"https:\/\/www.youtube.com\/c\/PILGWAY3DCoat\"]}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"ShaderToy - 3DCoat Documentation","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/gpu-nodes\/shadertoy\/","og_locale":"en_US","og_type":"article","og_title":"ShaderToy - 3DCoat Documentation","og_description":"Overview:\u00a0These nodes serve as an example of how easily shaders can be ported from ShaderToy to our node system, since ...","og_url":"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/gpu-nodes\/shadertoy\/","og_site_name":"3DCoat Documentation","article_publisher":"https:\/\/www.facebook.com\/3DCoat","article_modified_time":"2026-05-14T07:31:06+00:00","twitter_card":"summary_large_image","twitter_site":"@3DCoatOfficial","twitter_misc":{"Est. reading time":"2 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"WebPage","@id":"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/gpu-nodes\/shadertoy\/","url":"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/gpu-nodes\/shadertoy\/","name":"ShaderToy - 3DCoat Documentation","isPartOf":{"@id":"https:\/\/3dcoat.com\/documentation\/#website"},"datePublished":"2026-05-14T07:31:01+00:00","dateModified":"2026-05-14T07:31:06+00:00","breadcrumb":{"@id":"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/gpu-nodes\/shadertoy\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/gpu-nodes\/shadertoy\/"]}]},{"@type":"BreadcrumbList","@id":"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/gpu-nodes\/shadertoy\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/3dcoat.com\/documentation\/nl_NL\/"},{"@type":"ListItem","position":2,"name":"Node System","item":"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/"},{"@type":"ListItem","position":3,"name":"GPU Nodes","item":"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/gpu-nodes\/"},{"@type":"ListItem","position":4,"name":"ShaderToy"}]},{"@type":"WebSite","@id":"https:\/\/3dcoat.com\/documentation\/#website","url":"https:\/\/3dcoat.com\/documentation\/","name":"3DCoat Documentation","description":"Information about starting to use and learning how to use all the features of the 3DCoat.","publisher":{"@id":"https:\/\/3dcoat.com\/documentation\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/3dcoat.com\/documentation\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Organization","@id":"https:\/\/3dcoat.com\/documentation\/#organization","name":"Pilgway","url":"https:\/\/3dcoat.com\/documentation\/","logo":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/3dcoat.com\/documentation\/#\/schema\/logo\/image\/","url":"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/logo3DCoatWhite-1.png","contentUrl":"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/logo3DCoatWhite-1.png","width":876,"height":190,"caption":"Pilgway"},"image":{"@id":"https:\/\/3dcoat.com\/documentation\/#\/schema\/logo\/image\/"},"sameAs":["https:\/\/www.facebook.com\/3DCoat","https:\/\/x.com\/3DCoatOfficial","https:\/\/www.youtube.com\/c\/PILGWAY3DCoat"]}]}},"_links":{"self":[{"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/manual_documentation\/14026","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/manual_documentation"}],"about":[{"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/types\/manual_documentation"}],"author":[{"embeddable":true,"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/users\/6"}],"version-history":[{"count":1,"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/manual_documentation\/14026\/revisions"}],"predecessor-version":[{"id":14027,"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/manual_documentation\/14026\/revisions\/14027"}],"up":[{"embeddable":true,"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/manual_documentation\/14001"}],"wp:attachment":[{"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/media?parent=14026"}],"wp:term":[{"taxonomy":"manualdocumentationcategory","embeddable":true,"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/manualdocumentationcategory?post=14026"},{"taxonomy":"manual_doc_tag","embeddable":true,"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/manual_doc_tag?post=14026"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}