{"id":14046,"date":"2026-05-14T07:58:59","date_gmt":"2026-05-14T07:58:59","guid":{"rendered":"https:\/\/3dcoat.com\/documentation\/?post_type=manual_documentation&#038;p=14046"},"modified":"2026-08-06T17:26:10","modified_gmt":"2026-08-06T17:26:10","slug":"volumes","status":"publish","type":"manual_documentation","link":"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/volumes\/","title":{"rendered":"Volumes"},"content":{"rendered":"\n<h1 id=\"ngvolumes-volumetric-procedural-textures-preset-window\" class=\"wp-block-heading\">NGVolumes: Volumetric Procedural Textures (Preset Window)<\/h1>\n\n\n\n<h2 id=\"what-is-ngvolumes\" class=\"wp-block-heading\">What is NGVolumes?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>NGVolumes<\/strong>&nbsp;(Node Graph Volumes) is a preset window for working with&nbsp;<strong>volumetric (3D) materials and textures<\/strong>.<br>Standard textures (2D) wrap around the model like paper and depend on the quality of the UV mapping. If the UV map has seams, the texture will break.<br>In contrast,&nbsp;<strong>Volumes (Volumetric textures)<\/strong>&nbsp;exist in 3D space. The object is essentially &#8220;carved&#8221; out of this solid mathematical block, which guarantees the absolute absence of seams on any model.<\/p>\n\n\n\n<h2 id=\"how-it-works\" class=\"wp-block-heading\">How it works<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Graphs in the&nbsp;<code>NGVolumes<\/code>&nbsp;window most often use nodes from the&nbsp;<code>Pattern3D<\/code>&nbsp;category (e.g.,&nbsp;<code>Voronoi3D<\/code>,&nbsp;<code>SoftNoise3D<\/code>,&nbsp;<code>HardNoise3D<\/code>) instead of standard 2D patterns. To determine coordinates, they rely on&nbsp;<code>inPosition<\/code>&nbsp;(global or local object coordinates) rather than&nbsp;<code>inUV<\/code>.<\/p>\n\n\n\n<h2 id=\"usage-examples\" class=\"wp-block-heading\">Usage Examples<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">This category is ideal for creating materials that simulate a solid physical mass:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Solid Wood:<\/strong>&nbsp;Where growth rings pass through the entire object, looking natural even on cross-sections.<\/li>\n\n\n\n<li><strong>Marble \/ Stone:<\/strong>&nbsp;Marble veins that pierce the object through and through.<\/li>\n\n\n\n<li><strong>Clouds or Spongy structures:<\/strong>&nbsp;For creating porous materials (e.g., cheese or pumice).<\/li>\n<\/ul>\n\n\n\n<h2 id=\"creating-your-own-ngvolume\" class=\"wp-block-heading\">Creating your own NGVolume<\/h2>\n\n\n\n<ol class=\"wp-block-list\">\n<li>Open the Node Editor and start creating a graph with the&nbsp;<code>inPosition<\/code>&nbsp;node (preferably GlobalSpace, so the volume does not distort when the model is deformed).<\/li>\n\n\n\n<li>Connect these coordinates to a 3D noise generator (e.g.,&nbsp;<code>SoftNoise3D<\/code>).<\/li>\n\n\n\n<li>Add color correction nodes (Color) to colorize the grayscale noise.<\/li>\n\n\n\n<li>Connect the result to&nbsp;<code>outAlbedoColor<\/code>.<\/li>\n\n\n\n<li>Save the preset in the Volumes category (<code>UserPrefs\\NodeGraphs\\NGVolumes<\/code>). After that, you can apply a solid volumetric material to any geometry with a single click without worrying about UV seams!<\/li>\n<\/ol>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-wide\"\/>\n\n\n\n<h3 class=\"wp-block-heading\">Tutorials<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/youtu.be\/5DG8DB1TzgQ\"><strong>3D Lattice Voxel Structures for any 3D model:<\/strong><\/a> This video explains how to create 3D lattice voxel structures in 3DCoat 2026.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"author":6,"featured_media":0,"parent":13980,"menu_order":0,"template":"","manualdocumentationcategory":[9,193],"manual_doc_tag":[],"class_list":["post-14046","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-manual","manualdocumentationcategory-nodes"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Volumes - Documenta\u021bia 3DCoat<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/volumes\/\" \/>\n<meta property=\"og:locale\" content=\"ro_RO\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Volumes - Documenta\u021bia 3DCoat\" \/>\n<meta property=\"og:description\" content=\"NGVolumes: Volumetric Procedural Textures (Preset Window) What is NGVolumes? NGVolumes&nbsp;(Node Graph Volumes) is a preset window for working with&nbsp;volumetric (3D) materials and textures.Standard textures (2D) wrap around the model like paper and depend on the quality of the UV mapping. If the UV map has seams, the texture will break.In contrast,&nbsp;Volumes (Volumetric textures)&nbsp;exist in 3D [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/volumes\/\" \/>\n<meta property=\"og:site_name\" content=\"Documenta\u021bia 3DCoat\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/3DCoat\" \/>\n<meta property=\"article:modified_time\" content=\"2026-08-06T17:26:10+00:00\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:site\" content=\"@3DCoatOfficial\" \/>\n<meta name=\"twitter:label1\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data1\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/volumes\/\",\"url\":\"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/volumes\/\",\"name\":\"Volumes - Documenta\u021bia 3DCoat\",\"isPartOf\":{\"@id\":\"https:\/\/3dcoat.com\/documentation\/#website\"},\"datePublished\":\"2026-05-14T07:58:59+00:00\",\"dateModified\":\"2026-08-06T17:26:10+00:00\",\"breadcrumb\":{\"@id\":\"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/volumes\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/volumes\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/volumes\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/3dcoat.com\/documentation\/nl_NL\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Node System\",\"item\":\"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/\"},{\"@type\":\"ListItem\",\"position\":3,\"name\":\"Volumes\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/3dcoat.com\/documentation\/#website\",\"url\":\"https:\/\/3dcoat.com\/documentation\/\",\"name\":\"Documenta\u021bia 3DCoat\",\"description\":\"Information about starting to use and learning how to use all the features of the 3DCoat.\",\"publisher\":{\"@id\":\"https:\/\/3dcoat.com\/documentation\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/3dcoat.com\/documentation\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Organization\",\"@id\":\"https:\/\/3dcoat.com\/documentation\/#organization\",\"name\":\"Pilgway\",\"url\":\"https:\/\/3dcoat.com\/documentation\/\",\"logo\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/3dcoat.com\/documentation\/#\/schema\/logo\/image\/\",\"url\":\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/logo3DCoatWhite-1.png\",\"contentUrl\":\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/logo3DCoatWhite-1.png\",\"width\":876,\"height\":190,\"caption\":\"Pilgway\"},\"image\":{\"@id\":\"https:\/\/3dcoat.com\/documentation\/#\/schema\/logo\/image\/\"},\"sameAs\":[\"https:\/\/www.facebook.com\/3DCoat\",\"https:\/\/x.com\/3DCoatOfficial\",\"https:\/\/www.youtube.com\/c\/PILGWAY3DCoat\"]}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Volumes - Documenta\u021bia 3DCoat","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/volumes\/","og_locale":"ro_RO","og_type":"article","og_title":"Volumes - Documenta\u021bia 3DCoat","og_description":"NGVolumes: Volumetric Procedural Textures (Preset Window) What is NGVolumes? NGVolumes&nbsp;(Node Graph Volumes) is a preset window for working with&nbsp;volumetric (3D) materials and textures.Standard textures (2D) wrap around the model like paper and depend on the quality of the UV mapping. If the UV map has seams, the texture will break.In contrast,&nbsp;Volumes (Volumetric textures)&nbsp;exist in 3D [&hellip;]","og_url":"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/volumes\/","og_site_name":"Documenta\u021bia 3DCoat","article_publisher":"https:\/\/www.facebook.com\/3DCoat","article_modified_time":"2026-08-06T17:26:10+00:00","twitter_card":"summary_large_image","twitter_site":"@3DCoatOfficial","twitter_misc":{"Est. reading time":"2 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"WebPage","@id":"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/volumes\/","url":"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/volumes\/","name":"Volumes - Documenta\u021bia 3DCoat","isPartOf":{"@id":"https:\/\/3dcoat.com\/documentation\/#website"},"datePublished":"2026-05-14T07:58:59+00:00","dateModified":"2026-08-06T17:26:10+00:00","breadcrumb":{"@id":"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/volumes\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/volumes\/"]}]},{"@type":"BreadcrumbList","@id":"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/volumes\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/3dcoat.com\/documentation\/nl_NL\/"},{"@type":"ListItem","position":2,"name":"Node System","item":"https:\/\/3dcoat.com\/documentation\/manual\/nodesystem\/"},{"@type":"ListItem","position":3,"name":"Volumes"}]},{"@type":"WebSite","@id":"https:\/\/3dcoat.com\/documentation\/#website","url":"https:\/\/3dcoat.com\/documentation\/","name":"Documenta\u021bia 3DCoat","description":"Information about starting to use and learning how to use all the features of the 3DCoat.","publisher":{"@id":"https:\/\/3dcoat.com\/documentation\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/3dcoat.com\/documentation\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Organization","@id":"https:\/\/3dcoat.com\/documentation\/#organization","name":"Pilgway","url":"https:\/\/3dcoat.com\/documentation\/","logo":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/3dcoat.com\/documentation\/#\/schema\/logo\/image\/","url":"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/logo3DCoatWhite-1.png","contentUrl":"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/logo3DCoatWhite-1.png","width":876,"height":190,"caption":"Pilgway"},"image":{"@id":"https:\/\/3dcoat.com\/documentation\/#\/schema\/logo\/image\/"},"sameAs":["https:\/\/www.facebook.com\/3DCoat","https:\/\/x.com\/3DCoatOfficial","https:\/\/www.youtube.com\/c\/PILGWAY3DCoat"]}]}},"_links":{"self":[{"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/manual_documentation\/14046","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/manual_documentation"}],"about":[{"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/types\/manual_documentation"}],"author":[{"embeddable":true,"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/users\/6"}],"version-history":[{"count":2,"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/manual_documentation\/14046\/revisions"}],"predecessor-version":[{"id":15018,"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/manual_documentation\/14046\/revisions\/15018"}],"up":[{"embeddable":true,"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/manual_documentation\/13980"}],"wp:attachment":[{"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/media?parent=14046"}],"wp:term":[{"taxonomy":"manualdocumentationcategory","embeddable":true,"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/manualdocumentationcategory?post=14046"},{"taxonomy":"manual_doc_tag","embeddable":true,"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/manual_doc_tag?post=14046"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}