{"id":2072,"date":"2022-09-09T14:28:09","date_gmt":"2022-09-09T14:28:09","guid":{"rendered":"https:\/\/3dcoat.com\/documentation\/?post_type=manual_documentation&#038;p=2072"},"modified":"2025-12-02T16:25:11","modified_gmt":"2025-12-02T16:25:11","slug":"workspaces-rooms","status":"publish","type":"manual_documentation","link":"https:\/\/3dcoat.com\/documentation\/manual\/workspaces-rooms\/","title":{"rendered":"Workspaces Rooms"},"content":{"rendered":"\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>View each <a href=\"https:\/\/youtu.be\/9hha1otuFZo\">Room or Workspaces <\/a>as a \u201cmini-application\u201d connected through and through. The structure helps you to concentrate on one operation at a time and make your entire working time as productive as possible.<\/p>\n<\/blockquote>\n\n\n\n<p><\/p>\n\n\n\n<figure class=\"wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"3DCoat - Tips for working across rooms.\" width=\"700\" height=\"394\" src=\"https:\/\/www.youtube.com\/embed\/KwCmY4wgwA4?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"gec366ef58d94\">Paint Room<\/h2>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-wide\"\/>\n\n\n\n<p><em>3DCoat<\/em>`s&nbsp;<em>Painting Room<\/em>&nbsp;allows you to quickly create detailed textures for your models. All tools should be familiar if you are familiar with Photoshop tools.<\/p>\n\n\n\n<figure class=\"wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Intro to 3DC Series   pt3 \u2010 The Paint Room\" width=\"700\" height=\"394\" src=\"https:\/\/www.youtube.com\/embed\/YlDidBSq8Ds?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p><a href=\"https:\/\/3dcoat.com\/documentation\/manual\/workspaces-rooms\/paint\/\">Paint Menu<\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"gd43c7c3353e9\"><strong>Brush Components<\/strong><\/h3>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-wide\"\/>\n\n\n\n<p>The Brush in 3DCoat consists of many components combined to make one tool. These parameters are sprinkled in a handful of places, which are discussed in more detail below.<\/p>\n\n\n\n<p><a href=\"https:\/\/3dcoat.com\/documentation\/manual\/brush-components\/\">Brush Components<\/a><br \/>The parameters for Brushes consist of these panels and various functions:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Brushes<\/li>\n\n\n\n<li>Stroke Mode<\/li>\n\n\n\n<li>Brush Options panel<\/li>\n\n\n\n<li>Tool Parameters Top Bar<\/li>\n\n\n\n<li>Height\/Color Limiter (Conditions)<\/li>\n\n\n\n<li>Strips<\/li>\n\n\n\n<li>Stencils<\/li>\n\n\n\n<li>Smart Materials<\/li>\n<\/ul>\n\n\n\n<p><strong>Paint Tool Parameters Top Bar<\/strong><\/p>\n\n\n\n<p><a href=\"https:\/\/3dcoat.com\/documentation\/manual\/workspaces-rooms\/paint\/paint-top-bar\/\">Paint Tool Parameters Top Bar<\/a><\/p>\n\n\n\n<p><a href=\"https:\/\/3dcoat.com\/documentation\/manual\/workspaces-rooms\/tweak-workspace\/\">Tweak Menu<\/a><\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"g2069e012bbf1\">UV<\/h2>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-wide\"\/>\n\n\n\n<p>UV Room work as&nbsp;Paint Room extension.&nbsp;Paint Room &lt;-&gt; UV Room are&nbsp;synchronized automatically.<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>Retopo room and UV room are pre process and post process of UV creation\/editing.&nbsp;<\/p>\n<\/blockquote>\n\n\n\n<p><a href=\"https:\/\/3dcoat.com\/documentation\/manual\/workspaces-rooms\/uv-workspace\/\">UV Menu<\/a><\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"g5964f8f9a572\">Retopo\/Modeling<\/h2>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-wide\"\/>\n\n\n\n<p>Retopology is&nbsp;<strong>the process of simplifying the topology of a mesh to make it cleaner and easier to work with creating a new optimized mesh.<\/strong> <\/p>\n\n\n\n<p>Retopo room and modeling room have difference task and have difference tools.<br \/>\u2013 The Retopo room is designed to create a low poly mesh based on a sculpt mesh.<br \/>\u2013 The modeling room was created later and intended for modeling a low poly mesh without a sculpt mesh.<\/p>\n\n\n\n<p><a href=\"https:\/\/3dcoat.com\/documentation\/manual\/workspaces-rooms\/retopology\/\">Retopo Menu<\/a><br \/><a href=\"https:\/\/3dcoat.com\/documentation\/manual\/workspaces-rooms\/retopology\/top-bar\/\">Retopo Tool Top Bar Options<\/a><\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"g91de29008421\">Sculpt<\/h2>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-wide\"\/>\n\n\n\n<p>3D sculpting is great for quickly establishing the overall forms and shapes of a model and provides a more intuitive, artistic approach&nbsp;similar to traditional sculpting. <br \/>It allows for faster results when modeling organic forms. <\/p>\n\n\n\n<p><a href=\"https:\/\/3dcoat.com\/documentation\/manual\/workspaces-rooms\/sculpt\/\">Sculpt Menu<\/a><\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"g19d8721cbf90\">Render<\/h2>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-wide\"\/>\n\n\n\n<p>3D rendering&nbsp;is the&nbsp;3D&nbsp;computer graphics process of converting&nbsp;3D&nbsp;models into 2D images on a computer.<\/p>\n\n\n\n<p><a href=\"https:\/\/3dcoat.com\/documentation\/manual\/workspaces-rooms\/render\/\">Render Menu<\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"parent":0,"menu_order":4,"template":"","manualdocumentationcategory":[9],"manual_doc_tag":[],"class_list":["post-2072","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-manual"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Workspaces Rooms - 3DCoat Documentation<\/title>\n<meta name=\"description\" content=\"View each room as a \u201cmini-application\u201d connected through and through. 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