{"id":2228,"date":"2022-09-19T17:32:40","date_gmt":"2022-09-19T17:32:40","guid":{"rendered":"https:\/\/3dcoat.com\/documentation\/?post_type=manual_documentation&#038;p=2228"},"modified":"2026-08-02T18:47:54","modified_gmt":"2026-08-02T18:47:54","slug":"view-menu","status":"publish","type":"manual_documentation","link":"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/view-menu\/","title":{"rendered":"N\u00e4yt\u00e4 valikko"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">K\u00e4yt\u00e4 t\u00e4m\u00e4n valikon kohteita s\u00e4\u00e4t\u00e4\u00e4ksesi mallisi ulkoasua Viewportissa: Tasainen varjostin, Wireframe jne. <\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n <iframe title=\"Paint Room Viewport Options\" width=\"700\" height=\"394\" src=\"https:\/\/www.youtube.com\/embed\/o0wFiU05ypA?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"> N\u00e4ytet\u00e4\u00e4nk\u00f6 3D- tai 2D-ruudukko (inkrement-asetusten kanssa), n\u00e4ytet\u00e4\u00e4nk\u00f6 koordinaattiakselit, onko Snap aktivoitu harjaustoiminnoille, vaihtaminen perspektiivin\u00e4kym\u00e4n ja ortografisen n\u00e4kym\u00e4n v\u00e4lill\u00e4 sek\u00e4 koko n\u00e4yt\u00f6n k\u00e4ytt\u00f6liittym\u00e4n n\u00e4yt\u00f6n v\u00e4lill\u00e4. tai oletusn\u00e4ytt\u00f6.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"shading\"> Varjostus <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:interface_navigation:view_menu#shading\"><\/a><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>GGX, Burley 12 (UE4):<\/strong> GGX-yhteensopiva Unreal4:n, 4A Games -putkilinjan, Disneyn, Unity jne. kanssa.<br \/> GGX, Lambert (Marmoset): GGX &#8211; yhteensopiva Marmosetin kanssa. Se eroaa tavallisesta GGX:st\u00e4 siin\u00e4, ett\u00e4 siin\u00e4 ei ole ylim\u00e4\u00e4r\u00e4ist\u00e4 diffuusimodulaatiota.<br \/> K\u00e4sinmaalaus: Paras k\u00e4sinmaalatuille tekstuureille. T\u00e4m\u00e4 on GGX-varjostin, jolla ei ole heijastuksia karkealla muovilla.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> DMG <strong>:n 3DCoat ja Blender <a href=\"https:\/\/3dcoat.com\/forum\/index.php?\/topic\/27504-a-render-comparison-of-different-roughness-values-in-3dcoat-and-blender\/#comment-184268\" target=\"_blank\" rel=\"noreferrer noopener\">eri karheusarvojen<\/a> render\u00f6intivertailu<\/strong> <em>: K\u00e4velin hieman 3DC:n ja Blender v\u00e4lill\u00e4, yritin osua haluttuun pisteeseen, ja huomasin eroja n\u00e4iden kahden renderoinnin v\u00e4lill\u00e4, mik\u00e4 johtui erityisesti vaihtelevista karheusarvoista. .<\/em> .. <\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>Harmaas\u00e4vypanoraama:<\/strong> K\u00e4yt\u00e4 harmaas\u00e4vypanoraamoja v\u00e4ltt\u00e4\u00e4ksesi v\u00e4rin v\u00e4\u00e4ristym\u00e4t.<br \/> <strong>Smooth Shade:<\/strong> Tasainen s\u00e4vy (pikan\u00e4pp\u00e4in &#8220;5&#8221;).<br \/> <strong>Vain kohokuvio:<\/strong> N\u00e4ytt\u00e4\u00e4 kohokuviokartat vain kuvaportissa.<br \/> Tasainen varjostin: N\u00e4ytt\u00e4\u00e4 tasaisen varjostetun n\u00e4kym\u00e4n kuvaportissa.<br \/> Vain kiilto\/karkeus: N\u00e4ytt\u00e4\u00e4 vain kyseiset kartasi kuvaportissa.<br \/> Specular Color: N\u00e4ytt\u00e4\u00e4 Specular Color -varjostetun n\u00e4kym\u00e4n kuvaportissa.<br \/> Metalliisuus: N\u00e4ytt\u00e4\u00e4 metalliisuuskartan vain kuvaportissa. <\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>Backface Culling:<\/strong> (tekij\u00e4 Fluffy)<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> On vaikea p\u00e4\u00e4tell\u00e4 vain n\u00e4iden kahden kuvan perusteella, mutta puuttuvien polygonien ongelmasi voi johtua vain yksipuolisista polygoneista. Helpoin tapa tarkistaa, onko n\u00e4in, on poistaa Backface Culling k\u00e4yt\u00f6st\u00e4 N\u00e4yt\u00e4-valikosta. <\/p>\n\n\n\n<figure class=\"wp-block-image\"> <a href=\"https:\/\/3dcoat.com\/forum\/uploads\/monthly_2023_01\/image.jpeg.3296df882a669853abee0c3c581d2576.jpeg\"><img decoding=\"async\" src=\"https:\/\/3dcoat.com\/forum\/uploads\/monthly_2023_01\/image.jpeg.3296df882a669853abee0c3c581d2576.jpeg\" alt=\"image.jpeg.3296df882a669853abee0c3c581d2576.jpeg\"\/><\/a><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"> Mit\u00e4 tulee ongelmaan, jossa siveltimen vedot jne. esiintyv\u00e4t useissa satunnaisissa paikoissa, yksi mahdollinen selitys on p\u00e4\u00e4llekk\u00e4iset UV saarekkeet, jotka sinun pit\u00e4isi n\u00e4hd\u00e4, jos otat Wireframe-asetuksen k\u00e4ytt\u00f6\u00f6n Texture Editor -ikkunassa. <\/p>\n\n\n\n<figure class=\"wp-block-image\"> <a href=\"https:\/\/3dcoat.com\/forum\/uploads\/monthly_2023_01\/image.jpeg.9af6c295dee7d193e3d11096c893c264.jpeg\"><img decoding=\"async\" src=\"https:\/\/3dcoat.com\/forum\/uploads\/monthly_2023_01\/image.jpeg.9af6c295dee7d193e3d11096c893c264.jpeg\" alt=\"image.jpeg.9af6c295dee7d193e3d11096c893c264.jpeg\"\/><\/a><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"> Jos et ole varma, onko malline purettu oikein Blender , voit aina avata sen uudelleen 3D Coat n\u00e4hd\u00e4ksesi, korjaako se ongelman. Voit joko s\u00e4\u00e4t\u00e4\u00e4 UVs maalimallissa suoraan UV huoneessa tai k\u00e4ytt\u00e4\u00e4 Retopo -huoneen Mesh-valikon <em>Take mesh from Paint room<\/em> -vaihtoehtoa import mallin sinne <\/p>\n\n\n\n<figure class=\"wp-block-image\"> <a href=\"https:\/\/3dcoat.com\/forum\/uploads\/monthly_2023_01\/image.jpeg.5ccdaa37944807d8bb5664842f0b2494.jpeg\"><img decoding=\"async\" src=\"https:\/\/3dcoat.com\/forum\/uploads\/monthly_2023_01\/image.jpeg.5ccdaa37944807d8bb5664842f0b2494.jpeg\" alt=\"image.jpeg.5ccdaa37944807d8bb5664842f0b2494.jpeg\"\/><\/a><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"> ja Paista-valikon <em>Update Paint Mesh with Retopo Mesh<\/em> -vaihtoehto ottaaksesi muutokset k\u00e4ytt\u00f6\u00f6n maalaushuoneen mallissa, kun UV pakkaus on valmis. <\/p>\n\n\n\n<figure class=\"wp-block-image\"> <a href=\"https:\/\/3dcoat.com\/forum\/uploads\/monthly_2023_01\/image.jpeg.1725cb288793e93e296aa6ad5fe64b78.jpeg\"><img decoding=\"async\" src=\"https:\/\/3dcoat.com\/forum\/uploads\/monthly_2023_01\/image.jpeg.1725cb288793e93e296aa6ad5fe64b78.jpeg\" alt=\"image.jpeg.1725cb288793e93e296aa6ad5fe64b78.jpeg\"\/><\/a><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"> ( UV huoneen k\u00e4ytt\u00f6 toimii parhaiten, jos mallissasi on jo pintakuvioita, koska muutokset UVs vaikuttavat my\u00f6s tekstuureihin, kun taas jos teet muutokset Retopo -huoneessa ja p\u00e4ivit\u00e4t mallin sitten Paint-huoneessa, vaikuttavat vain UVs )<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><br \/> <strong>Lineaarinen pintakuviosuodatus:<\/strong> K\u00e4yt\u00e4 lineaarista pintakuviosuodatusta v\u00e4rikuvioiden luomiseen. Kytke se pois p\u00e4\u00e4lt\u00e4 saadaksesi pistesuodatuksen.<br \/> Turn Point -suodatus on hy\u00f6dyllinen tarkkaan maalaamiseen ja pikselimaalaukseen, jos haluat maalata hyvin pieni\u00e4 tekstuureja toistaaksesi taidetyyli\u00e4 melko matalapolymeroiduista malleista, joissa on piksel\u00f6ityj\u00e4 tekstuureja. <br \/><a href=\"https:\/\/3dcoat.com\/dokuwiki\/lib\/exe\/detail.php?id=general%3Ainterface_navigation%3Aview_menu&#038;media=general:interface_navigation:pixelartbythevman.png\"><\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>Wireframe:<\/strong> N\u00e4yt\u00e4 mallin rautalanka.<br \/> Oikea alfaj\u00e4rjestys: Puolil\u00e4pin\u00e4kyvien mallien n\u00e4ytt\u00e4miseksi oikein meid\u00e4n on lajiteltava kasvot takaa eteenp\u00e4in. Yleens\u00e4 se on nopea prosessi, mutta jos sinusta tuntuu, ett\u00e4 se hidastaa render\u00f6inti\u00e4, voit sammuttaa sen. Huomio, alfa-tilaus toimii nyt vain maaliesineille.<br \/> Saumat: N\u00e4yt\u00e4 saumojen reunat mallin rungon p\u00e4\u00e4ll\u00e4.<br \/> Low-Poly: Voit tarkastella ja muokata low-poly-mallia normal map. <\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>N\u00e4yt\u00e4 3D-ruudukko:<\/strong> Kytke 3D-ruudukon taso p\u00e4\u00e4lle\/pois p\u00e4\u00e4lt\u00e4 3D-n\u00e4kym\u00e4ss\u00e4.<br \/> <strong>Snap to 3D Grid:<\/strong> Napsauta kohdistin 3D-ruudukon projektioon ruudulla. Jos n\u00e4kyviss\u00e4 on useita ruudukoita, valitaan eniten n\u00e4ytt\u00f6\u00e4 kohti kierretty. On suositeltavaa k\u00e4ytt\u00e4\u00e4 sit\u00e4 ortogonaalisessa projektiossa. Gizmojen ja primitiivien sijainnit ja koot napsautetaan erillisiin paikkoihin avaruudessa.<br \/> <strong>Verkon sijoitus:<\/strong> ZX, XY, YZ tasot ovat itsest\u00e4\u00e4n selvi\u00e4. Automaattinen sijoittelu n\u00e4ytt\u00e4\u00e4 vastaavan ruudukon tason automaattisesti avaruuteen suuntautumisesta johtuen.<br \/> Verkkotiheys: Pienet, keskikokoiset, suuret ja mukautetut ovat my\u00f6s itsest\u00e4\u00e4n selvi\u00e4. K\u00e4yt\u00e4 Mukauta ruudukkoa asettaaksesi mukautettuja ruudukkoparametreja. Niit\u00e4 k\u00e4ytet\u00e4\u00e4n vain, jos &#8220;Mukautettu&#8221; koko on valittu. <\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\"> Oletusruudukko (jossa Grid Density on asetettu korkeaksi) vastaa seuraavia asetuksia k\u00e4ytt\u00e4m\u00e4ll\u00e4 Customize Grid -toimintoa <\/p>\n\n\n\n<figure class=\"wp-block-image\"> <a href=\"https:\/\/3dcoat.com\/forum\/uploads\/monthly_2023_01\/image.jpeg.e3298ee4c59b4c55bbf5c4dd2304fde3.jpeg\"><img decoding=\"async\" src=\"https:\/\/3dcoat.com\/forum\/uploads\/monthly_2023_01\/image.jpeg.e3298ee4c59b4c55bbf5c4dd2304fde3.jpeg\" alt=\"image.jpeg.e3298ee4c59b4c55bbf5c4dd2304fde3.jpeg\"\/><\/a><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"> Ruudukkoaskel on kunkin ruudukon jaon koko yksikk\u00f6in\u00e4, kun taas Division Number on jakojen lukum\u00e4\u00e4r\u00e4 ruudukon kussakin nelj\u00e4nneksess\u00e4. Joten jos haluat laajentaa tehokkaasti oletusarvoista korkeatiheyksist\u00e4 ruudukkoa s\u00e4ilytt\u00e4en samalla yksik\u00f6n koon ja alajaot, k\u00e4yt\u00e4 yll\u00e4 olevia asetuksia, mutta lis\u00e4\u00e4 jakonumeroa vastaavasti. <\/p>\n<\/blockquote>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>M\u00e4\u00e4rit\u00e4 tulostusalue:<\/strong> <\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"532\" height=\"315\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2023\/01\/setup_printing_area-2.jpg\" alt=\"\" class=\"wp-image-4616\" srcset=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2023\/01\/setup_printing_area-2.jpg 532w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2023\/01\/setup_printing_area-2-300x178.jpg 300w\" sizes=\"(max-width: 532px) 100vw, 532px\" \/><figcaption class=\"wp-element-caption\"> tulostusalue <\/figcaption><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>Axis:<\/strong> N\u00e4yt\u00e4\/piilota akseli.<br \/> <strong>Erillinen akseli:<\/strong> X,Y,Z <\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>N\u00e4yt\u00e4 mittausohjeet:<\/strong> Voit luoda mittausoppaita Mittausty\u00f6kalussa. T\u00e4m\u00e4n valintaruudun avulla ohjaimet voidaan n\u00e4ytt\u00e4\u00e4 mittausty\u00f6kalun ulkopuolella.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>Siirry mittausoppaisiin:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>Kiinnit\u00e4 k\u00e4yr\u00e4ksi:<\/strong> Kohdista l\u00e4himp\u00e4\u00e4n k\u00e4yr\u00e4\u00e4n paitsi t\u00e4ll\u00e4 hetkell\u00e4 muokattuna.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>Kiinnit\u00e4 k\u00e4yr\u00e4pisteisiin:<\/strong> Kiinnit\u00e4 k\u00e4yr\u00e4n ohjauspisteisiin.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>Kiinnit\u00e4 keskelle:<\/strong> Kiinnit\u00e4 kaarevien laatikoiden keskelle. <\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>N\u00e4yt\u00e4 2D-ruudukko:<\/strong> N\u00e4yt\u00e4\/piilota 2D-ruudukko. Ctrl+&#8217;<br \/> <strong>Kiinnit\u00e4 2D-ruudukkoon:<\/strong> Napauta kohdistin ruudukkoon. T\u00e4t\u00e4 k\u00e4ytet\u00e4\u00e4n yleens\u00e4 k\u00e4yr\u00e4ty\u00f6kalujen yhteydess\u00e4 (piirt\u00e4minen splinen kanssa, tekstin asettaminen k\u00e4yr\u00e4lle ja kuvien sijoittaminen splinen mukaan); Kun Snap to grid on p\u00e4\u00e4ll\u00e4, voit napsauttaa k\u00e4yr\u00e4n pisteet 2D-ruudukkoon, jolloin voit piirt\u00e4\u00e4 eritt\u00e4in tarkkoja muotoja.<br \/> <strong>Kiinnit\u00e4 matalan polypropeenin k\u00e4rkipisteisiin:<\/strong> Napsauta sivellin matalan polyverkoston k\u00e4rkikohtiin. Joskus hy\u00f6dyllist\u00e4, kun olet retopologisoimassa tai teksturoitamassa. <\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>N\u00e4yt\u00e4 vokselit Paint Roomissa:<\/strong> <\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>Ortografinen projektio:<\/strong> Vaihda perspektiivin ja ortografisen projektion v\u00e4lill\u00e4.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>Projektori:<\/strong> Ota k\u00e4ytt\u00f6\u00f6n projektorin kuvaviittaus.<br \/> <strong>Vaihda koko n\u00e4ytt\u00f6:<\/strong> Vaihda koko n\u00e4yt\u00f6n tilaan. <\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>N\u00e4yt\u00e4 siirtym\u00e4verkko:<\/strong> N\u00e4yt\u00e4 nykyinen verkon siirtym\u00e4. Silm\u00e4n k\u00e4rjet siirtyv\u00e4t normaalia pitkin displacement map mukaisesti.<br \/> <strong>S\u00e4\u00e4d\u00e4 tesselaatiota:<\/strong> Voit parantaa verkon siirtym\u00e4n visuaalista ulkon\u00e4k\u00f6\u00e4 k\u00e4ytt\u00e4m\u00e4ll\u00e4 lis\u00e4pintojen tesselaatiota. Kasvot esitet\u00e4\u00e4n ruudukkona NxN jokaisen pinnan p\u00e4\u00e4ll\u00e4. K\u00e4yt\u00e4 n\u00e4it\u00e4 vaihtoehtoja vain, jos olet varma, ett\u00e4 n\u00e4yt\u00f6nohjain tukee lis\u00e4k\u00e4sittely\u00e4.<br \/> <strong>Lataa\/tallenna Voxtree n\u00e4kyvyystilat:<\/strong> <\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"tutorials\"> Oppaat <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=general:interface_navigation:view_menu#tutorials\"><\/a><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/AA-j5OyxxLk?list=PL0614F2A03AD725CD\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Ruudukot, ty\u00f6tasot ja akselikahvat<\/a> :<\/strong> T\u00e4m\u00e4 video esittelee 3D-ruudukoiden (mukaan lukien pystysuora ty\u00f6taso), 2D-ruudukon, akselikahvan k\u00e4yt\u00f6n, mittayksik\u00f6iden asettamisen, kohdistamisen ja 2D-ruudukon muutosten tallentamisen kameran pikakuvakkeiden avulla. Jotkut esitellyist\u00e4 ominaisuuksista ovat suhteellisen uusia 3DCoat V4:ss\u00e4.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/AA-j5OyxxLk?list=PL603B0C27026099E3\">Ristikot, ty\u00f6tasot<\/a> <a href=\"https:\/\/youtu.be\/AA-j5OyxxLk?list=PL603B0C27026099E3\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">ja<\/a> <a href=\"https:\/\/youtu.be\/AA-j5OyxxLk?list=PL603B0C27026099E3\">akselikahvat<\/a> :<\/strong> T\u00e4m\u00e4 video esittelee 3D-ruudukoiden (mukaan lukien pystysuora ty\u00f6taso), 2D-ruudukon, akselikahvojen k\u00e4ytt\u00f6\u00e4, mittayksik\u00f6iden asettamista, kohdistamista ja 2D-ruudukon muutosten tallentamista kameran pikan\u00e4pp\u00e4imill\u00e4. Jotkut esitellyist\u00e4 ominaisuuksista ovat suhteellisen uusia 3DCoat V4:ss\u00e4.<\/p>\n","protected":false},"author":3,"featured_media":0,"parent":2065,"menu_order":3,"template":"","manualdocumentationcategory":[9],"manual_doc_tag":[],"class_list":["post-2228","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-manual"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>View - 3DCoat dokumentaatio<\/title>\n<meta name=\"description\" content=\"N\u00e4kym\u00e4valikon kuvaus, jossa opit n\u00e4kym\u00e4n\u00e4kymien p\u00e4\u00e4tyypeist\u00e4 ja n\u00e4ytt\u00f6asetuksista\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/view-menu\/\" \/>\n<meta property=\"og:locale\" content=\"fi\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"View - 3DCoat dokumentaatio\" \/>\n<meta property=\"og:description\" content=\"N\u00e4kym\u00e4valikon kuvaus, jossa opit n\u00e4kym\u00e4n\u00e4kymien p\u00e4\u00e4tyypeist\u00e4 ja n\u00e4ytt\u00f6asetuksista\" \/>\n<meta property=\"og:url\" content=\"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/view-menu\/\" \/>\n<meta property=\"og:site_name\" content=\"3DCoat dokumentaatio\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/3DCoat\" \/>\n<meta property=\"article:modified_time\" content=\"2026-08-02T18:47:54+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-278.png\" \/>\n\t<meta property=\"og:image:width\" content=\"264\" \/>\n\t<meta property=\"og:image:height\" content=\"763\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:site\" content=\"@3DCoatOfficial\" \/>\n<meta name=\"twitter:label1\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data1\" content=\"6 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/view-menu\/\",\"url\":\"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/view-menu\/\",\"name\":\"View - 3DCoat dokumentaatio\",\"isPartOf\":{\"@id\":\"https:\/\/3dcoat.com\/documentation\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/view-menu\/#primaryimage\"},\"image\":{\"@id\":\"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/view-menu\/#primaryimage\"},\"thumbnailUrl\":\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-278.png\",\"datePublished\":\"2022-09-19T17:32:40+00:00\",\"dateModified\":\"2026-08-02T18:47:54+00:00\",\"description\":\"Description of the view menu, in which you will learn about the main types of scene views and display settings\",\"breadcrumb\":{\"@id\":\"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/view-menu\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/view-menu\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/view-menu\/#primaryimage\",\"url\":\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-278.png\",\"contentUrl\":\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-278.png\",\"width\":264,\"height\":763},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/view-menu\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/3dcoat.com\/documentation\/nl_NL\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Interface\",\"item\":\"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/\"},{\"@type\":\"ListItem\",\"position\":3,\"name\":\"View\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/3dcoat.com\/documentation\/#website\",\"url\":\"https:\/\/3dcoat.com\/documentation\/\",\"name\":\"3DCoat dokumentaatio\",\"description\":\"Information about starting to use and learning how to use all the features of the 3DCoat.\",\"publisher\":{\"@id\":\"https:\/\/3dcoat.com\/documentation\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/3dcoat.com\/documentation\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Organization\",\"@id\":\"https:\/\/3dcoat.com\/documentation\/#organization\",\"name\":\"Pilgway\",\"url\":\"https:\/\/3dcoat.com\/documentation\/\",\"logo\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/3dcoat.com\/documentation\/#\/schema\/logo\/image\/\",\"url\":\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/logo3DCoatWhite-1.png\",\"contentUrl\":\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/logo3DCoatWhite-1.png\",\"width\":876,\"height\":190,\"caption\":\"Pilgway\"},\"image\":{\"@id\":\"https:\/\/3dcoat.com\/documentation\/#\/schema\/logo\/image\/\"},\"sameAs\":[\"https:\/\/www.facebook.com\/3DCoat\",\"https:\/\/x.com\/3DCoatOfficial\",\"https:\/\/www.youtube.com\/c\/PILGWAY3DCoat\"]}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"View - 3DCoat dokumentaatio","description":"N\u00e4kym\u00e4valikon kuvaus, jossa opit n\u00e4kym\u00e4n\u00e4kymien p\u00e4\u00e4tyypeist\u00e4 ja n\u00e4ytt\u00f6asetuksista","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/view-menu\/","og_locale":"fi","og_type":"article","og_title":"View - 3DCoat dokumentaatio","og_description":"N\u00e4kym\u00e4valikon kuvaus, jossa opit n\u00e4kym\u00e4n\u00e4kymien p\u00e4\u00e4tyypeist\u00e4 ja n\u00e4ytt\u00f6asetuksista","og_url":"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/view-menu\/","og_site_name":"3DCoat dokumentaatio","article_publisher":"https:\/\/www.facebook.com\/3DCoat","article_modified_time":"2026-08-02T18:47:54+00:00","og_image":[{"width":264,"height":763,"url":"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-278.png","type":"image\/png"}],"twitter_card":"summary_large_image","twitter_site":"@3DCoatOfficial","twitter_misc":{"Est. reading time":"6 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"WebPage","@id":"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/view-menu\/","url":"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/view-menu\/","name":"View - 3DCoat dokumentaatio","isPartOf":{"@id":"https:\/\/3dcoat.com\/documentation\/#website"},"primaryImageOfPage":{"@id":"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/view-menu\/#primaryimage"},"image":{"@id":"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/view-menu\/#primaryimage"},"thumbnailUrl":"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-278.png","datePublished":"2022-09-19T17:32:40+00:00","dateModified":"2026-08-02T18:47:54+00:00","description":"Description of the view menu, in which you will learn about the main types of scene views and display settings","breadcrumb":{"@id":"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/view-menu\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/view-menu\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/view-menu\/#primaryimage","url":"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-278.png","contentUrl":"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/image-278.png","width":264,"height":763},{"@type":"BreadcrumbList","@id":"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/view-menu\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/3dcoat.com\/documentation\/nl_NL\/"},{"@type":"ListItem","position":2,"name":"Interface","item":"https:\/\/3dcoat.com\/documentation\/manual\/interface-and-navigation\/"},{"@type":"ListItem","position":3,"name":"View"}]},{"@type":"WebSite","@id":"https:\/\/3dcoat.com\/documentation\/#website","url":"https:\/\/3dcoat.com\/documentation\/","name":"3DCoat dokumentaatio","description":"Information about starting to use and learning how to use all the features of the 3DCoat.","publisher":{"@id":"https:\/\/3dcoat.com\/documentation\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/3dcoat.com\/documentation\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Organization","@id":"https:\/\/3dcoat.com\/documentation\/#organization","name":"Pilgway","url":"https:\/\/3dcoat.com\/documentation\/","logo":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/3dcoat.com\/documentation\/#\/schema\/logo\/image\/","url":"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/logo3DCoatWhite-1.png","contentUrl":"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/logo3DCoatWhite-1.png","width":876,"height":190,"caption":"Pilgway"},"image":{"@id":"https:\/\/3dcoat.com\/documentation\/#\/schema\/logo\/image\/"},"sameAs":["https:\/\/www.facebook.com\/3DCoat","https:\/\/x.com\/3DCoatOfficial","https:\/\/www.youtube.com\/c\/PILGWAY3DCoat"]}]}},"_links":{"self":[{"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/manual_documentation\/2228","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/manual_documentation"}],"about":[{"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/types\/manual_documentation"}],"author":[{"embeddable":true,"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/users\/3"}],"version-history":[{"count":3,"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/manual_documentation\/2228\/revisions"}],"predecessor-version":[{"id":14963,"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/manual_documentation\/2228\/revisions\/14963"}],"up":[{"embeddable":true,"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/manual_documentation\/2065"}],"wp:attachment":[{"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/media?parent=2228"}],"wp:term":[{"taxonomy":"manualdocumentationcategory","embeddable":true,"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/manualdocumentationcategory?post=2228"},{"taxonomy":"manual_doc_tag","embeddable":true,"href":"https:\/\/3dcoat.com\/documentation\/wp-json\/wp\/v2\/manual_doc_tag?post=2228"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}