{"id":2246,"date":"2022-09-19T17:43:04","date_gmt":"2022-09-19T17:43:04","guid":{"rendered":"https:\/\/3dcoat.com\/documentation\/?post_type=manual_documentation&#038;p=2246"},"modified":"2026-04-24T11:11:40","modified_gmt":"2026-04-24T11:11:40","slug":"import-export","status":"publish","type":"manual_documentation","link":"https:\/\/3dcoat.com\/documentation\/manual\/getting-started\/import-export\/","title":{"rendered":"Import en Export"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Gebruik de uitgebreide set tools van 3DCoat om uw modellen naadloos te synchroniseren met al uw externe 3D-applicaties. Import &#8220;ruwe&#8221; mesh-gegevens of modellen met intacte UVs . Externe modellen kunnen worden ge\u00efmporteerd als referentienetten of voor het maken van alle nieuwe topologie\u00ebn die klaar zijn voor texturering.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> Importeren en exporteren in 3DCoat is een breed onderwerp -en omvat specifieke middelen die kunnen worden ge\u00efmporteerd- en die alleen kunnen worden begrepen in de context van de Workspace waarin u ze importeert. Sommige activa-importen hebben alleen zin als u rekening houdt met de ruimte waarin ze voornamelijk functioneren.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> We laten je zien welk menu je moet gebruiken voor welk type asset import &#038; export en in welke Room je moet zijn als je deze specifieke assets import . <\/p>\n\n\n\n<h4 class=\"wp-block-heading\" id=\"importing_into_different_workspaces\"> Importeren in verschillende werkruimten<a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=import_export#importing_into_different_workspaces\"><\/a><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"> 1. <a href=\"https:\/\/3dcoat.com\/documentation\/nl_NL\/manual\/workspaces-rooms\/sculpt\/import-to-sculpt-room\/\">Importeren in de Sculpt-werkruimte<\/a><br \/> 2. <a href=\"https:\/\/3dcoat.com\/documentation\/nl_NL\/manual\/workspaces-rooms\/retopology\/importing-into-the-retopo-room\/\">Importeren in de Retopo werkruimte<\/a><br \/> 3. <a href=\"https:\/\/3dcoat.com\/documentation\/nl_NL\/manual\/workspaces-rooms\/uv-workspace\/importing-into-the-uv-room\/\">Importeren in de UV werkruimte<\/a><br \/> 4. <a href=\"https:\/\/3dcoat.com\/documentation\/nl_NL\/manual\/workspaces-rooms\/paint\/importing-into-the-paint-room\/\">Importeren in de Paint-werkruimte<\/a> <\/p>\n\n\n\n<h4 class=\"wp-block-heading\" id=\"exporting_from_different_workspaces\"> Exporteren vanuit verschillende werkruimten<a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=import_export#exporting_from_different_workspaces\"><\/a><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"> 1. <a href=\"https:\/\/3dcoat.com\/documentation\/nl_NL\/manual\/workspaces-rooms\/sculpt\/exporting-from-the-sculpt-room\/\">Exporteren vanuit de Sculpt-werkruimte<\/a><br \/> 2. <a href=\"https:\/\/3dcoat.com\/documentation\/nl_NL\/manual\/workspaces-rooms\/uv-workspace\/exporting-from-the-uv-room\/\">Exporteren vanuit de UV werkruimte<\/a><br \/> 3. <a href=\"https:\/\/3dcoat.com\/documentation\/nl_NL\/manual\/workspaces-rooms\/paint\/exporting-from-the-paint-room\/\">Exporteren vanuit de Paint-werkruimte<\/a><br \/> 4. <a href=\"https:\/\/3dcoat.com\/documentation\/nl_NL\/manual\/workspaces-rooms\/tweak-workspace\/exporting-from-the-tweak-room\/\">Exporteren vanuit de Tweak Room<\/a> <\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p class=\"wp-block-paragraph\"> &#8211; Volledige compatibiliteit met Quixel Megascans toegevoegd! Als u Quixel-materiaal downloadt in &#8220;Downloads&#8221;, zal 3DCoat u automatisch op de hoogte stellen dat er nieuw materiaal is gedownload en u aanbieden om het als materiaal of shader te installeren.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/youtu.be\/yyqCJCuNjBw\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Volledig compatibel met Quixel-materialen<\/a> <\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"import_textures_migrate_manually\"> Import Textures migreren handmatig <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=import_export#import_textures_migrate_manually\"><\/a><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"> 3DCoat 2022 heeft een geheel nieuwe mappenstructuur. Echt gestroomlijnd en logisch zoals voorgesteld.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> Bijna alles is nu verdeeld over twee mappen: data en UserPrefs.<br \/> Zoals het logisch is, is UserPrefs door de gebruiker gemaakte inhoud.<br \/> Data is een soort van tijdelijk spul.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> De map in documenten gewijzigd; nu is het Docs\/ 3DCoat-2021\/. Zelfs als de mappenstructuur wordt gewijzigd, is deze compatibel met de vorige.<br \/> Zodra 3DCoat enkele bestanden detecteert die van de oude naar de nieuwe locatie in Documenten zijn gekopieerd, zal het de bestanden naar de nieuwe structuur converteren. <\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"600\" height=\"268\" src=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/installextension.jpeg\" alt=\"\" class=\"wp-image-2444\" srcset=\"https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/installextension.jpeg 600w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/installextension-300x134.jpeg 300w, https:\/\/3dcoat.com\/documentation\/wp-content\/uploads\/2022\/09\/installextension-18x8.jpeg 18w\" sizes=\"(max-width: 600px) 100vw, 600px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"> Als u 3dcpack installeert, wordt het ook correct ge\u00efnstalleerd (behalve voorinstellingen die oude tools gebruiken die niet aanwezig zijn in de toolset).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> Dus om te migreren van de eerdere versie, kunt u mappen van oude versies kopi\u00ebren naar Docs\/ 3DCoat-2021 of 3dcpack maken in de oude versie en deze installeren met behulp van de gebruikersinterface.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"video_tutorials\"> Video uitleg <a href=\"https:\/\/3dcoat.com\/dokuwiki\/doku.php?id=import_export#video_tutorials\"><\/a><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/youtu.be\/T2jPmYyTqhQ?list=UUz7E0meXd2yMj4TKY2h0Rbg\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Snelle tip: Importeren van laag polygoongaas repareren<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/youtu.be\/6RLhjYu1Y1w?list=UUz7E0meXd2yMj4TKY2h0Rbg\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Brush Alpha&#8217;s installeren<\/a> Deze video is deel 1 van 2 waarin de verschillende manieren worden besproken om Brush alpha&#8217;s te installeren, afzonderlijk of als brushpacks. Dit omvat een korte demonstratie van het maken van uw eigen brush alpha met een 3D-model.<br \/> De link naar het gratis XMD-borstelpakket voor 3DCoat staat hieronder:<br \/> <a href=\"https:\/\/gumroad.com\/mdunnam?#RogB\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">https:\/\/gumroad.com\/mdunnam?#RogB<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <a href=\"https:\/\/youtu.be\/rk162Qk9m28?list=UUz7E0meXd2yMj4TKY2h0Rbg\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">3dcpack-bestanden installeren en maken<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong><a href=\"https:\/\/youtu.be\/6XTxGeYZPXU?list=PLlQ3JITh9bXOcshH7ALiXsMJlP4hrZjd4\" target=\"_blank\" rel=\"noreferrer noopener nofollow\">Surface Paint: Exporteren<\/a> :<\/strong> Deze video vervolgt de PolyPaint-demonstratie door een voorbeeld te geven van het rechtstreeks exporteren van het object vanuit de Sculpt Room naar een 3D-toepassing (3ds Max, in dit geval)&#8230; geen UVs&#8230; geen Retopo -werk.<\/p>\n","protected":false},"author":3,"featured_media":0,"parent":2041,"menu_order":7,"template":"","manualdocumentationcategory":[9],"manual_doc_tag":[],"class_list":["post-2246","manual_documentation","type-manual_documentation","status-publish","hentry","manualdocumentationcategory-manual"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Import and Export - 3DCoat documentatie<\/title>\n<meta name=\"description\" content=\"Gebruik de uitgebreide set tools van 3DCoat om uw modellen naadloos te synchroniseren met al uw externe 3D-applicaties. 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